Cool!
Nope, initially, you can keep between 20-23 tokens and bring these with you in the takeover.
I'm looking that the rules in some sense are somewhat unestable when we discuss these... so I will be more inflexible. As usually I am, am a dictator LOL
Due to Top Eleven update for mobiles we have to change the rule that said:
"days 1 to 15 no 6* allowed, and days 16 to 28 max. 2 players 6* allowed in da team..."
For:
"Is not posible buy 6* like always but, due to the auto-add now we can keep 5 players of 6* in the team, and of these 5, we can use 2 in the league matches since day 16 of the season"
Then about boosters, we can bring all boosters with us, and we can use all boosters that we want in Cup+if we wanna save for CL 2nd season, but:
-For the OMA LEAGUE INJURIES we can waste RED boosters only to heal 2 injuries of 5 days or more (30). And we have to notify when we waste these.
-All the other reds are to heal Cup/CL/friendlies injuries.
-Greens maybe to heal team after Cup, and some friendlies. I still thinking in that due that some teams have 50+ greens saved and others will start of 0, so to be fair the best rule would be G=0(4all4evah) , but, for now, keep these with you
-then too, I will do the groups North and South during this week, as is a restart to stay in same groups we have to add as friends our group mates only.