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  1. #1
    VIP Buffs Mad's Avatar
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    Quote Originally Posted by nikolgiorgos View Post
    Exactly, and that's the flaw of the game about the rates (at least for GKs). A management game like this, must give clues to the players, (comments, rates, stats) to figure out what moves they must do, to fix their mistakes, to develop some abilities so to get the best outcome.
    If you don't know what's wrong, how you 'll fix it
    The T11 Commentary reports around 90+ lines of comment per match, many of them are more than 1 per event - so not much room. Having a full comments list that you could choose to d/l would help but there's the data overheads, they're not currently saved and if the comment selection is embedded in the engine then that would required changed.

    We'd need things like Smother, Catch, Punch, Drop, Cross not Claimed, Recovery, Interception etc etc.

    Its not going to happen.

    Thats why I say instead of trying to 'prove' a rating, just accept it as true and interpret what that means based on your estimation of activity and considering opportunity and expectation. The latter is important because I suspect that lower Q players are punished less in ratings for mistakes if they are so lacking in quality that they're not expected to get to stuff.

    I take 6 as average/bored/neutral/nothing exceptional and add or deduct as required - 3 up, 3 down.

    Since I play flanks a lot I expect my top performers to be DL, DR, AML, AMR and ST. My DMC will shine or fade because he is either critical or an extra 'safety net'. That helps me decide what ratings are problematic for my system

    @ Wolfie - On midfielders I easily forgive a 6 if there are lots of fouls or infrequent bookings. Its only when an extended pattern emerges do I take action *headshot* But I'm usually ruthless with them, only this season have I went 'Nordgen' with 2 of them.

    My motto with MCs is "Get them involved". Using wings = short pass, using long pass = red arrows, using def & long pass = blue arrows etc

    PS I bet my ratings plummet after writing all this carp.
    Last edited by Buffs Mad; 04-24-2015 at 07:57 PM.

  2. #2
    Dreamer Sully's Avatar
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    Quote Originally Posted by Buffs Mad View Post
    The T11 Commentary reports around 90+ lines of comment per match, many of them are more than 1 per event - so not much room. Having a full comments list that you could choose to d/l would help but there's the data overheads, they're not currently saved and if the comment selection is embedded in the engine then that would required changed.

    We'd need things like Smother, Catch, Punch, Drop, Cross not Claimed, Recovery, Interception etc etc.

    Its not going to happen.

    Thats why I say instead of trying to 'prove' a rating, just accept it as true and interpret what that means based on your estimation of activity and considering opportunity and expectation. The latter is important because I suspect that lower Q players are punished less in ratings for mistakes if they are so lacking in quality that they're not expected to get to stuff.

    I take 6 as average/bored/neutral/nothing exceptional and add or deduct as required - 3 up, 3 down.

    Since I play flanks a lot I expect my top performers to be DL, DR, AML, AMR and ST. My DMC will shine or fade because he is either critical or an extra 'safety net'. That helps me decide what ratings are problematic for my system

    @ Wolfie - On midfielders I easily forgive a 6 if there are lots of fouls or infrequent bookings. Its only when an extended pattern emerges do I take action *headshot* But I'm usually ruthless with them, only this season have I went 'Nordgen' with 2 of them.

    My motto with MCs is "Get them involved". Using wings = short pass, using long pass = red arrows, using def & long pass = blue arrows etc

    PS I bet my ratings plummet after writing all this carp.
    My fav is the he is attempting a bicycle kick one because usually the next comment is the defender taking it or he is moving it to his left foot to shoot.

    Usually when one attempts a bicycle kick it actually happens. you cant stop in mid-air unless you are Zlatan. Zlatan can do everything, which is why I name my whole team Zlatan.
    Gert Funck likes this.