Its like it comes in waves.. this season has been mild on me, but last season I had 23 injuries (86 days)
this season I have had 12 injuries (44 days)
(unverified, many redpacks => many injuries?)
Its like it comes in waves.. this season has been mild on me, but last season I had 23 injuries (86 days)
this season I have had 12 injuries (44 days)
(unverified, many redpacks => many injuries?)
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Groundhog Day visiting level - 58 -
considering quitting, since nothing is improved for veterans ... nothingand pay to win has become to dominante
FireCats is testing level - 36 -
Agree. Not only injures but also morale.
Obviously we all use more packs than before because we are all in the pitfall that Nord digs for us.
Greedy ...
It's starting to feel that way. I made a conscious effort about a week ago to focus on farming red and green packs and since then its been a case of picking up injuries with everything I do on the game.
Its also not helped with the fact that videos on Facebook simply don't pay off anymore. I'm tempted to revert back to farming just for cash, even though I've got enough, as it almost feels like I'm being punished for having red packs.
I think it is not necessarily true that many redpacks => many injuries. Probably it is true during period with high injury rate. But after the cycle moved to next stage or the pattern of team operation changes, the statement may not be applicable.
A few seasons ago, my now level 15 team suffered severe injury problem and lack of red packs. However, after a season that I paid less time to manage (so using less red packs) and another season that my team only handle 1 league matches per day in most of the season (so I can rotate players without healing the starting players), my red pack balance gradually increased. It peaked at about 190 and now still have 164 after a wave of injuries.