View Poll Results: Wanna join and play OMA III?

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  • Yeah!

    3 60.00%
  • Maybe/still not sure/ how many tokens pay me?/

    2 40.00%
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Thread: OMA Masters League III edition

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  1. #1
    Elite Tactician's Avatar
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    Quote Originally Posted by Matthew FC View Post
    So you're just here to harass the people that do enjoy the game? lol
    I never harassed anyone on this forum. And, who is harassing who here?
    By the way, stick to the topic.
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  2. #2
    VIP pnr8555's Avatar
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    Confirmed participation for now.

    Will talk to you on FB.

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  3. #3
    Elite Tactician's Avatar
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    You are new here; so maybe you did not understand what I meant. There have been many such leagues before where there were rules like 35 tokens limit and so on. My question was about the account that will be used to do the invites as this account's team will most likely be in the same league and it will earn a significant amount of tokens through referrals.
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  4. #4
    Dreamer Sons of Pitches's Avatar
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    That's actually a very good point that I hadn't thought of until you brought it up.

    The "perks" of running the league?

  5. #5
    Greek Forum Moderator nikolgiorgos's Avatar
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    Simple, the champ of the league wins a premium jersey (or emblem). The "moderator", the guy who invites the other members buy it from his won T (the referrals) and send it as a gift.

    * buy the way, I 'm in
    Sons of Pitches likes this.
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  6. #6
    Elite Tactician's Avatar
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    Quote Originally Posted by nikolgiorgos View Post
    Simple, the champ of the league wins a premium jersey (or emblem). The "moderator", the guy who invites the other members buy it from his won T (the referrals) and send it as a gift.

    * buy the way, I 'm in
    That may be the case when you are the moderator; other people may not be like you. Has this been the case for the past organised leagues? There are many cheaters out there. Some users will use the tokens to 'cheat' to win the league concerned. Other 'moderators' will collect the extra tokens and will use it to provide something to another team (the main team of the 'moderator'). In fact, for such leagues, the amount of control that can be had over the participants in terms of following the rules is limited. There will still be cheaters (other than the 'moderator'). I agree though that such leagues are more fun as compared to the usual leagues in the game, especially when it consists of users you 'know' and can communicate with.
    Last edited by Tactician; 08-18-2015 at 06:52 PM.
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  7. #7
    Greek Forum Moderator nikolgiorgos's Avatar
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    I agree though that such leagues are more fun as compared to the usual leagues in the game, especially when it consists of users you 'know' and can communicate with.
    yes, that's the spirit.
    As about cheating, even if someone try to do it, it cannot make much difference.
    Let's say if someone can earn some extra boosters. So what ? make 2-3 players +1 q more (26 >6* instead of 25 or 24) ? Doesn't make a difference.
    A big cheat from the other, would be too obvious for an experienced manager
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  8. #8
    Elite Tactician's Avatar
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    Quote Originally Posted by nikolgiorgos View Post
    yes, that's the spirit.
    As about cheating, even if someone try to do it, it cannot make much difference.
    Let's say if someone can earn some extra boosters. So what ? make 2-3 players +1 q more (26 >6* instead of 25 or 24) ? Doesn't make a difference.
    A big cheat from the other, would be too obvious for an experienced manager
    Sure, it does not make a big difference, but it has a good chance of having a significant impact when the cheating team is among the the top 2 or 3 in the last week of the season.
    Speaking of difference, what makes most of the difference in this game is the program itself which turns out to be the main cheater by unfairly giving some teams significant hidden advantages.
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  9. #9
    Spanish Forum Moderator khris's Avatar
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    The limits in Quality were really worth the last time, when just was allowed to have 5* as max, then the transfer windows are easy controlled because transfers appear in the messages, + players should post a pic with the tokens wasted in the transfer, and despite that some player can buy tokens and waste 20T for a player and declare 1T.... the price is increased with every token, so I will say, that the Q. limits really do a lot to do it fair and equal, thats why we had a season with 5 teams with options for the title in the last week...

    About referral Tokens, as I did last time, I post screenshots when season start, during and when finished.

    And that, about the OMA league, people know the rules, and the confidance is a base to play these type of leagues, + the own responsibility, we all know the rules and of course, that if one wanna cheat "always" there's a way, like in T11 there's a way to convert every competition in a sweet cookie easy to eat.
    About old cheates, existed? yeah, and were hunted. LOL....

  10. #10
    Greek Forum Moderator nikolgiorgos's Avatar
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    Speaking of difference, what makes most of the difference in this game is the program itself which turns out to be the main cheater by unfairly giving some teams significant hidden advantages.
    maybe you're right. This is happening sometimes but that's the good about OMA. You can't complain that the program favors mr nobody, a "ghost" manager.
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