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Thread: What do you all think ?????????????

  1. #11
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    Maybe Nordeus created this situation. But if they did, I'm sure it's nothing personal. They want us to manage and put us in as many different situations as possible.

    I would feel sorry for one that invested real money in the game and got say 4,5 scouts injured like that. One principle that comes to mind is the need to always be prepared to invest more to protect an investment.

  2. #12
    Spanish Forum Moderator khris's Avatar
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    Quote Originally Posted by seanmeg View Post
    For a while now i have refused to heal players because of the adverse amount of injuries and pure Nordeus greed. I have accumulated over 360 treatments in the process. So the nordeus game engine decides in its madness to create five 6-20 day injuries which would cost me 75 reds. In order to force me to heal at least three of these,costing 45 reds they in their madness create three more red card/suspended players, leaving me 2xgoalkeepers, 4xdefenders,1xwinger and 2xstrikers left to field for tomorrows game against 2nd place. To cap all of this im in 4th place 4pts behind the leader,3pts behind 2nd with 3 games to play. Well my answer is to field the eight eligible players and two goalkeepers,throw the game and tell Nordeus to fek off and stop this greed. What do you all think ?????????????Attachment 55383Attachment 55384
    I think is very beauty.
    The composition, with all these colours, stars, cards and injuries... interesting to apreciate the art in it's detail.
    LOL

  3. #13
    Dreamer seanmeg's Avatar
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    I would feel sorry for one that invested real money in the game and got say 4,5 scouts injured like that. One principle that comes to mind is the need to always be prepared to invest more to protect an investment.[/QUOTE]

    To be honest i put very little money into this, most of these "scouts" were purchased from auction for 2-3 tokens, and because i took a level hold and had quite a few green rests saved over time, i was able to train players up to the next level. I admit ive bought 140 tokens=£10.GBP every 2-3 levels, but this works out at around £1 per week only. If i cannot compete fairly without paying more,i'll quit as i won't condone the Nordeus greed machine
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  4. #14
    Spanish Forum Moderator khris's Avatar
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    Quote Originally Posted by seanmeg View Post
    I would feel sorry for one that invested real money in the game and got say 4,5 scouts injured like that. One principle that comes to mind is the need to always be prepared to invest more to protect an investment.
    To be honest i put very little money into this, most of these "scouts" were purchased from auction for 2-3 tokens, and because i took a level hold and had quite a few green rests saved over time, i was able to train players up to the next level. I admit ive bought 140 tokens=£10.GBP every 2-3 levels, but this works out at around £1 per week only. If i cannot compete fairly without paying more,i'll quit as i won't condone the Nordeus greed machine[/QUOTE]

    When I see some cases I really would like to know in which % the stadium level reduces the % of injuries... this case really is very particular... with the injuries and reds so...really don't know what to say.
    I hope one day th internal proggramming will be revealed to know more about what is happening LOL

  5. #15
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    T11 is a game and is not realistic in all aspects. In T11, the injury period is relatively longer and the teams do not have young reserve team players who can be called up in emergency situation. To compensate this, there are red treatment packs in T11 world to relief injury problems. Even though I support maintaining a reasonable red pack stock for worst injury situation, I think some red packs can be used during normal game playing.

    BTW, I found that many managers do not use all roster space. They only maintain limited number of players sufficient for their normal squad rotation. In fact, the unused roster place can used to occupy true reserve players who are used in bad injury situations.
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  6. #16
    Dreamer seanmeg's Avatar
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    When I see some cases I really would like to know in which % the stadium level reduces the % of injuries... this case really is very particular... with the injuries and reds so...really don't know what to say.
    I hope one day th internal proggramming will be revealed to know more about what is happening LOL[/QUOTE]

    Khris not sure what you mean (which % the stadium level reduces the % of injuries) im season 41,level 39 as ive taken purposely two level holds (tanked) instead of ploughing in money for tokens, ive had a full stadium and all builds completed since level 15 ? What do you all think ?????????????-sta.png

  7. #17
    Spanish Forum Moderator khris's Avatar
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    Quote Originally Posted by seanmeg View Post
    When I see some cases I really would like to know in which % the stadium level reduces the % of injuries... this case really is very particular... with the injuries and reds so...really don't know what to say.
    I hope one day th internal proggramming will be revealed to know more about what is happening LOL
    Khris not sure what you mean (which % the stadium level reduces the % of injuries) im season 41,level 39 as ive taken purposely two level holds (tanked) instead of ploughing in money for tokens, ive had a full stadium and all builds completed since level 15 ? Click image for larger version. 

Name:	sta.png 
Views:	32 
Size:	81.9 KB 
ID:	55424[/QUOTE]

    When u upgrade the "Undeer-Soil Heating" the message say that the % of injuries is reduced.... but as I said, we don't know in what % of possibilities...

  8. #18
    Dreamer seanmeg's Avatar
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    BTW, I found that many managers do not use all roster space. They only maintain limited number of players sufficient for their normal squad rotation. In fact, the unused roster place can used to occupy true reserve players who are used in bad injury situations.[/QUOTE]

    The reason for this in the higher levels is that Quality seems to win over Quantity, we would rather have a 17 man 6-7*squad with overall Quality of 218.7 than a 22 man squad mixed of 5-6-7* with an overall Quality of 215, it is too costly to maintain a full 22man squad

  9. #19
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    Quote Originally Posted by seanmeg View Post
    BTW, I found that many managers do not use all roster space. They only maintain limited number of players sufficient for their normal squad rotation. In fact, the unused roster place can used to occupy true reserve players who are used in bad injury situations.
    The reason for this in the higher levels is that Quality seems to win over Quantity, we would rather have a 17 man 6-7*squad with overall Quality of 218.7 than a 22 man squad mixed of 5-6-7* with an overall Quality of 215, it is too costly to maintain a full 22man squad[/QUOTE]

    It is better to have 5* reserve than to be without it at all. I've had for few seasons 6-7* team and I know how hard it is when such player is useless in any way; mine case was bad form of some high quallity players which forced me to use 5* reserves in 1st squad.
    Ex top eleven player


  10. #20
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    I`v said this for months that injuries are a joke and the reds we can earn in no way cover`s the amount of injuries we receive, so for this reason i too refuse too heal UNLESS it`s it one of my inform player`s and so far i have 2,972 reds
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