I have rename him to me haha.
I would like train him
What you suggest ?
I have rename him to me haha.
I would like train him
What you suggest ?
Maybe that will show if the one and one score increase chances...then position is depending of how you play, if you like to change and use AMC's... wingers.. AMR/AML... thats in your hands, ...by my side, I never train positions or SA's.. as AMC I use MC or ST, is ma tradition lol
Train one on one and his Physical skills for pace. See how that theory works out![]()
His highest skill is finishing so if special ability adds on another star, penalty kick or one on one would boost it, right?
If the thing workd in more;
internal % of effectiveness when shoot penalties + external skills that affect the internal base been increased + SA that affect internally the base of effeciveness... then, it's supposed that yea...
And about what I've writted before.. of the one and one scorer,, I was thining and meditating if is more worth to train a player with a good % or bad % of base... and the answer is.. train who have the better base... the base is all....
Attack skills are external skills, and these affect the internal base % just a little bit really, dont know the % but, we see that works in this way when we train players till 9* , and, these can be near invisible despite the 9* in attack skills....
Then too, we do not know the formula, that says what skills are used in every movement that involves a SA, for example one and one, probably in a action 1 vs 1 against the GK, are involved skills of the 2 players, like -dribbling-shooting-finishing and the gk positioning-tackling + the influence that have the speed(?) and some other skills... I really believe in that all is more extense than what we think... and really, as in all T11, all affect just a little, and every skill point too, and more talking of the influence that this can have in the base of the player...
what to say to explain all that..?... a bad ST can have internal base of 8% scoring, the skills ability of a5* give a +5%? so 13% of scoring, than you can train shooting/attack till 9* and see that the ratio.. really don't increase a lot... lets say, 13% to 17% so +1% for star (then we have to count how he appears..) and for this rule, if we train a SA and "win a star the %" this will increase 17% to 18%.. or maybe till 19, 20? ...¿?¿?
really, I am not developer and don't know how works, but, after 38 seasons I have the sensation that is something like this....
Last edited by khris; 12-04-2015 at 07:59 PM.