If I want to maximize skill point gain over burn points, am I better off playing friendlies with my second team or training? In all cases, I am considering the 30% "Practice match" training option in the phone app with all players set to default intensity (i.e., not using web app).
Friendlies PROS:
1. Earn boosters, including valuable health packs if successfully avoiding tackles.
2. Fun to watch
3. Easy wins over weaker friends = morale boost (but not always!)
4. Explore formations and tactics against even or higher rated friends.
Friendlies CONS:
1. Possibility of overtime. Do players even get extra skill points for extra time played? What about PKs?
2. Takes time.
Training PROS:
1. Quick
2. Maybe less chance of an injury? (big "maybe")
3. Consistent point gain stats for comparison of player trainability (while needed)
4. Possibly slightly higher skill point gain per burn point.
Equals/Unknowns
1. Injuries. Is the likelihood of an injury lower in training? I have not had one in a while since I improved the pitch, knock on wood. All my injuries have been happening in matches.
2. Skill points gain per burn point. I think my players gain about the same number of skill points in a friendly as they do in 30% training, but spend about 10.5 burn points on average in a match, whereas in training it is said to be 9 burn points on average (I did not measure). Is that about right?
3. In a friendly, do players improve more if playing a stronger team? I don't think so.
4. If I train in the web app instead of the phone app and start tweaking training intensity per player (power train), can I squeeze extra skill gain out of burn point, or is it always the same proportion?