My first impressions are generally positive. I like the new training although it will take some time to adjust - it seems much more realistic as you can focus on specific abilities for individual players (although training less than 4 at once doesn't give any bonus).
It remains to be seen how much the new training drains green packs vs the old method. Forcing 2 training sessions between matches to be "match ready" when a lot of my games are already only 3 hours apart seems over the top...the last thing I need is to drain more condition from already match-tired players.
I haven't managed to play the new desktop version yet - I started it loading 20 minutes ago and it's not finished yet!! Hope this isn't the norm or I won't bother with it. From what I gather, it's basically the same as the mobile version which I'm fine with as I used both equally before. I will miss the all time stats but not much else and having the live matches also on PC will be great. I wonder if there's sound on the new PC version?? For there not to be would be poor...still loading...
My biggest question so far is where do they calculate the new "Bravery" stat from? It seems out of sync (much lower) with the rest of the defensive stats. Was it just made up? I've always trained my attacking players (strikers & wingers) more in attack & physical than in defense but not hugely so...maybe 8-10 skill points less (70 vs 80 for my level) but now their defensive stats are down at 50-60% and their bravery is much lower. My all time best player, a left winger with 176 goals and over 220 assists, who is still 5*, has a bravery rating of 28%!! Is he afraid of grass?? How will this hugely low stat affect my players' performance? What previous stat(s) was it derived from?
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