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Thread: [NEW CALCULATION] Evolution of Players

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  1. #1
    Famous
    Join Date
    Jan 2015
    Location
    France
    Posts
    1,069
    I love the new update very much but to be honest, the % system is a bit confusing. I do not see what it brings to the game.
    Basically, 4% are equivalent to 1 quality point (old system). You need 60% to get one level and, of course, 300% to get 1 star.
    Interesting to see the higlighted skills but are they really crucial to your players' performances ? Not sure. My best attaker (a scout) has almost the same quality level in defense and attack and he kicks asses big time. So...

  2. #2
    Dreamer Sully's Avatar
    Join Date
    Dec 2013
    Posts
    363
    Quote Originally Posted by gizzmo View Post
    I love the new update very much but to be honest, the % system is a bit confusing. I do not see what it brings to the game.
    Basically, 4% are equivalent to 1 quality point (old system). You need 60% to get one level and, of course, 300% to get 1 star.
    Interesting to see the higlighted skills but are they really crucial to your players' performances ? Not sure. My best attaker (a scout) has almost the same quality level in defense and attack and he kicks asses big time. So...
    Sorry, how is 4% = 1 skill point in old system? Forgive me for being lazy and not working it out.