Originally Posted by
Tactician
But it is non-appropriate if there is too much randomness involved (which is likely to be the case in Top Eleven). This is probably why there are so many complaints about strange results, non-acceptable results or 'troll' results in this game; such results (let's called them surprise results) have occurred more than they should. Like I have said, if two teams of equal quality are made to play against each other for say 10 times, where all the other factors that can be controlled by the manager are kept constant (tactics, condition, morale and so on), the team using the superior tactics must have the majority of the wins (not 50-50 or so like it seems to be in this game). Randomness can be used to try and simulate the outcomes like they might happen in real life, but when too much randomness is involved, the outcomes deviate from what is expected in real life, that is there are too many surprises or anomalies. So, briefly, the probable problem in this game is that randomness has been given too much significance for deciding match results.