There is a verry big problem wich make me as a Manager think. The decrease of the strengh from each player by 20 %
is realy too high on the end of the season.
I never seen a footballteam wich lost 20 % on strength on the end of a season. Normaly the playing
getting better by training and winning 1 star maybe during the hole season, but on the end a player lost more then
1 star so no team is as competitive as before.
This makes the team to distort to the competition and makes the gameplay nearly unplayable. No Teammanager got that much
of money left on the end of the season, that he can replace that much players, to keep up the same ammount of strengh of his
team.
It will be like you will buy a new Car and within 5 years you can trash him on a scrapyyard.
I bought 1 player with 59 token about 1 day before the end of season. I singed his contract and put it in my team. I day
he was an MC with 117 %. After 1 Day on the end of the season he got only 100% left. So i did asked me what for im
buying players on coins, because it makes no sense to me anymore.
Because that player lost meanwhile got a streangh of only 62 % left within 4 - 5 seasons.
My suggestion is, that TE lower the strength of all players only on 1 % at max. So the teams keep up to be competitive
in like the normal way it is in the real football. Because the players of a team got more ripe and more certain and will
win on strengh and capaticy of her work