That still does not explain how you get several 300% and 1% values in the same category like attack for example, because you cannot train just one value in a sub category.
That still does not explain how you get several 300% and 1% values in the same category like attack for example, because you cannot train just one value in a sub category.
Man don't be stubborn, training specialties can be focused extremely and after 3-4 seasons they can be extremely visible if you know how to...the rest is up to you to understand yourself...i cannot train you or others can't either...so find the rest of it yourself through the required combinations & time...
hrid (football wizards)
Why are you being stubborn? You cannot train one specific sub-category to the point where one value is 1% and the other 300%.
But of course, then comes the good old, "if you know how" and "I cannot do this for you".
We can also call it what is is, but then I am being flamed on here again. The most amazing thing is that the people pointing out flaws in the game are being harassed on here and made to look like they don't know what they are doing. While in reality this would be an opportunity to make the game better for everyone.
But, ignorance is bliss.
I would like to say one last thing on it, this extreme differences in values are scary and effective but not always, these players ultimately are not consistent and i have experienced it so am looking for the perfect balance between these differences so that the players are effective and at the same time consistent. I have already left your stage in terms of training skills, so I'm not too much bothered by it as i know one or 2 players can be stopped and games are not won by a few players...these differences make the game more uncertain, so it's more interesting now...also it's not framing you, you lacked knowledge and i gave you while others didn't like your attitude...i dont want to drag it more just know how it's happening and deal with it your way as others are also doing their own way...
hrid (football wizards)
I am pretty sure that is not cheating , this is the game engine behavior with new training method... my example, I bought an 18 years old player and played and trained him constantly and individually using greens(only specific training), and after almost 3 seasons looks like below,
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So... on non key attributes there was a slightly increase, but the key attributes increased dramatically.
As a conclusion, after 6 more seasons the non key values will remain the same and will be reported as 1%... , as someone said maybe is better to keep players and not sell them on age 22..
Yes you can in the new version, and the new version do not have a limit of +20Quality as max. differance between one group of skills and anothr as before (ex. Defense 25avQ Attack 33 Phis/ment 45AvQ
So in this case, in the old version we had no option to train Phis/Ment more than these 45AvQ, first we needed tain the Defense cause 25 to 45 was in this case/example the max distance allowed.
Every season players loose 1 star that is a 20%, so as the market have basically 5* - 80% as max. AvQ players (without count the Scouts) you just need 4 seasons to have 1% skills if you do not train these.
Hope I clarified with my answer.
Thread will remain closed.