Hi KenoticFC, we know for the devs that this info is just visual, and that don't affect the game simulation. Really there are enough factors affecting the simulation, ond day I did the list in the Spanish thread and really, are a dozen more or less what is enough, really if now we add to these even more conditions (these 3, lets say now that the field is wet and recently cutted , so ball goes faster, lets imagine that we too think in the weather... if a player was divorced so is less -or more- happy¿?) the simulation can be even more unexpected.