Attachment 89108Attachment 89109 You think this is football?
How can we play against such an association?
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Attachment 89108Attachment 89109 You think this is football?
How can we play against such an association?
I created the thread...
Do you think TE is football?
You cant play against such asso, but dont blame the asso, blame nordeus and push for correction.
They are aware of this for over 3 months, nothing has happened, and we still lose vy mutants
This is a football manager's simulator, not a farmer's mutant breeding simulator.
Why so stressful "cant beat them join them". Its a new way to train your player whatever footbal they might call it. If its working and consider illegal by nordeus then do it. Tanking or exploiting until nordeus themselve find it a big problem that will effect their business then they'll take action. So enjoy while it last[emoji28]
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Hey everyone,
I have an update for you guys here.
We've limited the effects of these players on Live Matches. You will still see the high attribute percentages of those players on your local client, but their effects on matches will not reflect those figures, rather 340% at most (In the case that the attribute over exceeds that value).
Thanks for your patience while we worked on this. Let us know if you have any questions. :)
Thanks for the update Saucy. Looking forward to seeing my team play better in associations v teams full of usain bolt players. Are TE actively looking at anything that would minimise the effects of players who tank many seasons in a row?
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Did a second team to test it and my old GK having 350+ Fit... THAT'S my LUCK :rolleyes:
thank you nordeus or top11 or whoever for fixing this ****!
i've had enough of this mutant training player and today i beat the **** out of that guy and dump his ass out of the cup.
oh that sweet smell of justice, here i show some of the guy insanely stat and look at his latest cup match rating. only 5! lol
oh and go kiss your treble every season goodbye :o
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340? Why not 330 or 350?
Since you have finally acknowledged that the attributes have nothing to do with the names and that they can write one for example 1000+ and you count it as 340, I have a question as long as you make the players more foolish?
So someone who trains the striker for shooting and finishing 500, counts on him 340, although he spent a lot of green to get it, so you're stealing publicly what managers have invested in these players.
The game is falling apart, intentional repeaters of the league is a huge part, the number of those who trained in the above mentioned way has increased and this has worked because of YOUR ERROR, and now all those who have well-trained players are losing due to this mistake, again YOUR MISTAKE. You better think of something against intentional repetition of the level, although for that I already told you a simple solution.
At least you have finally admitted that you are stealing from the managers.
I totally understand your point of view , as for people who have spend tons of greens to get those original skills players which is an original and creative way of training instead of " conventional " way of training and managing , but you know people here hate what is original and non conventional way of playing this game ( and their excuses is that TE seems like an arcade game and it must be more realistic , holy**** i want to tell them to leave their screens and to shot in a ball lol ) , there is a ton of moaners who activly and daily " militate " here to avoid all new way of playing , training , managing . These are " short minded " people ( and they could call you a troll'if you not belong to their group ) , and basically nordeus finally tended to hear them , so it is a typical low leveling state of mind and for the entire game !
I'm playing this from the first month when the game came out. Unfortunately, there may be 5% of people who understand the game and do not vest and the remaining 95% believe in some miracles with formations and similar things.
You can absolutely put one defensive player and play without an attacker and win.
Of course, the remaining 95% dominates, so a million requests for the history of the club have arrived, instead of fixing something that is related to the reality of the game.
And because of how you say "short minded" people this game and survive otherwise would collapse like a tower of cards if they did not start to do what they need to do and correct unrealities, not to beautify the graphics.
The biggest problem of this game after the unrealities are tankers, but they absolutely do not pay attention to it. And the solution is very simple for that.
They just announced publicly to steal managers, people are delighted. I'm looking at foreign groups, they living for that to report some manager to support.
The Old Top Eleven version had limit between groups of atribute. This is not fair solution, I must agree. They could transfer all those atributes over 340% to other atributes. But this is like punish managers for nordeus mistake.
VICTORIA CONCORDIA CRESCIT
Exactly, they could give the option to distribute % over 340 to other att. But I would not call this a punishment, but what it is, whatever sounds better to them THEFT, THIEVERY, STEALING.
I can get your point of view guys and I didn't think that way. So, does that mean it's valid for all attributes? I got it first it's only valid for physical attributes. If that's true, there are loads of amateurishness of this company by the way, really I don't even get this as stealing as they still steal with stupid fixed troll results, always recommending same positions etc., solution is simple; train all players balanced and manipulate the draw with 1*-8* players, I will do that, I think it's the only way to be successful. It's also very clear that Nordeus don't like the managers that try different things, so adapt yourselves to being a standard manager lol.
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i disagree with you, all these training of concentrated only on 2-3 skills player is not creative. it's just lazy!
compared that with my distributed all highlighted skill, the game should reward players like me, not player with high 2-3 skills while other skill are only at 1%!
top11 is going the right way by limiting the %
my suggestion is:
1) whenever the player reach certain % then they can't train that same skill again (like pre morinho drill training whatever) and
2) just make all other training drills very hard because every [s]creative[/s] lazy player just train gym/sprint because it's easy to level up!
it's so boring watching players with 2-3 high skills and other 1%, it's like a gym dude can score more than messi/ronaldo in football because he has high fitness, strength while he cant even shoot/dribble/pass properly!
Attachment 89509
Hehehe I forgot. Tanking is the next problem to fix, I have no idea how. Playing League, CL and Cup with mixed levels (like in asso) would be fair.
VICTORIA CONCORDIA CRESCIT
7* isn't fair, they should set it as stops 115% if they implement a thing like this, quite fair and maximum +1 levels, I will blow em all up this way. Active managers will lose 20% too, so probably after manipulating the draw all the obstacles will not be there for me lol. Very nice suggestion Khris, but if it's max 115% lol.
@MNK Kaskada I don't have normally any problem with tankers if they don't exploit the system, that's Roger Llyod Lord Justice you had in a discussion with [emoji28]
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Who doesn't pass the level in two seasons isn't active at all or intentionaly losing. They just need to reset that teams to 3-4-5* in the third season.
What if team has 180% quality and start tanking, is that tanking? I did that. And I know a lot of teams did same.
In this case you will have no options to train if the training is closed at 7*... but I understand that is a complex situation.... maybe another solution is relate the associations prizes with the official -league, cup, cl/sl - trophies won.... so, do a proportional amount of tokens as prize for the assos, related with the achievements during the season...
...xD
If you intentionaly losing to stay in the league to keep your %, of course it is tanking.
I don't know what a pleasure it is, this is a competitive game. Goal is to win as much as possible. Especially miserable are those who tank and playing just assoc.
They can create assoc for tankers with name 'who is better tanker'.
i think it's the only way , coz all other suggestions i've read on this forum ( and yes i keep visiting this forum despite many post are boring ,ect ... ) are totally unfair and can not take in consideration all individual cases !
PS : and for the person who like answer my post , you will reconnize you , you are nothing for me , i do't pay attention to you ( it's the last time i post for your little personn ) , you can make your signature in XXL format , i don't pay attention for you , small d**** lol
The easiest way (talking about programming) to end the abuse of tanking is to make everyone lose 20% no matter the final position in the league.
every second tanking season was my suggestion.