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  Click here to go to the first staff post in this thread.   Thread: [Official] Changes to Training

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  1. #11
    Kto
    Guest
    There have been lots of epic fails, with every updates or "improvements", but I have never seen it as bad as this "feature".
    I ve been always polite, but here I have to admit, that Nordeus people are IMO low minded and unable to communicate as well. This explanation is soooo unclear, not a single number in it, do you really think we will make experiments to test at which level which skill developes slower and how much slower, does it depend on age etc. etc.? And then it can be changed over night without any message as always?
    Instead of doing something against real mutants created by upselling ONLY, T11 hurts teams which just train their players carefully through many seasons.

    Two more episodes of "Fixed in Jamaica" are done, but I will freeze it until this insanity changes, I guess its already the end. Zero motivation to waste my time anymore in such a ridiculous game, most likely I quit completely after the season.

    Edit: The general idea to strafe players with just 2-3 trained skills is right, but it looks like the decrease of training progress begins on skill level much lower than 340. So it affects not "mutants who can only run" but already "well rounded players" who are many seasons in the team.
    Again, without any numbers its a bad joke and is for me reason enough to uninstall and forget.
    Last edited by Kto; 04-12-2018 at 02:45 PM.