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Joking apart, once we knew about the 340% skill cap we paid attention. White skills were worth training to the max. (Am I right in thinking) that grey skills at 1% actually have a negative value? So that a 1% player in a team that levels up actually registers as a -20 player in the engines calculations? Hence manipulators having 1 star players.
Back to training. This update seems designed to force us to level out a players skills. Grey skills that gain more than a players useful skills? So as Jeeves said, players who can play more than one position will become worth their weight in gold, literally. DL/ML/AML, MC/AMC/ST, DC/MC/AMC, but how often do these players turn up on auction or in negotiations. And when they do, what are the chances that they'll be 18 years old? And then, they will of course cost their weight in gold.
We can of course give players extra positions...........at the cost of rest packs.
So as expected it's another win/win for Nordeus we spend more tokens to buy players or we spend more rest packs to train players.
Clever little Devs aren't they?
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