My wording was wrong. Can anyone show that managers are willing to create mutant players now? Sure, you can still do so if you have the time and money, but the necessary resources to do so have increased hugely.
I think, although it's still early days, that having players at +200% is much more realistic than having players at 340%-1%. It's going to be a while before people understand how to train players in the most efficient way, you can either throw greens at the problem or farm until it becomes clearer. I know what I'm gonna do.