Quote Originally Posted by pcmacdaniel View Post
Pressing can be spotted by the position of the opponents players on the pitch when I start with possession. Mentality by the position of opponents players on the pitch when they start with possession.

Counters can't be seen from animation I believe you are correct there. Match ratings however can provide some hints. If I have maximum preparation (win bonus, morale and condition) and my first ratings are all 6.6 and 6.7 it means my orders (possibly formation as well) are wrong, and i must change the system immediately. So by tracking the ratings we can figure out some things. Later ratings can be erratic, similar to passing stats being sometimes inaccurate as you said, first ratings are accurate though.
Players still press high and win the ball in the opponents half of the pitch even when you set orders to low press, so as I said earlier you can't determine if your opponent uses this order or not.

My team launches a lot of counter attacks even when I set my orders to no counter attack, so it is completely impossible to determine if your opponent uses this order.

The live animation is not a true representation of what actually goes on in the field it's major use to me is to determine if my opponent has set his orders to defensive or attacking, that can always be accurately determined.