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Thread: Player Position Contributes Effect to Formation ( Theory )

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  1. #1
    Spanish Forum Moderator khris's Avatar
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    After years trying to know how the internal programming works, nope... IMO the game don't work like this... and to start the analysis from some point we should know about what's hidden in every player... there are for example MCs that are more defenders than MCs or attackers...DL-R that are more AML-R... STs that are more MCs.... inclusive defending... and the external skills do not affect the "internal behavior base" .

    You don't see 2 equal players if you train their shooting to 340%... as is a matter of internal calibration + internal limits maybe the max o shooting is 1/10 shoots and you can train all what you want. But if one thing has been proved here is that you can not select 2 players, and with the training convert them in 2 exact players...


    The visual side of the players is just cosmetic, effects in the scenario selection and % of chances of winning in the 1vs1 comparison, taking into account the % diff' with the rival team and then "some individualities chosen for the match to be used to create this scenario".

    That's why if you add 1* players in the team and these are ignored the team can perfectly work... with 1, 2,3... same with mutants... only 1 don't unbalance the ratio of winning chances for this random selection.... but some of these players yes, then break the simulation, despite that a mutant with 340%'s in the animation can not have the behavior as a "player with 340's"... is like when you have 5 players with FK specialist SA... all of them can fail the FKs....

    So, this is not so easy xD

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    4231 Tactics

    Anybody know 4-2mc-3-1 tactics...? Is this formation is defensive or attacking.,.?

  3. #3
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    Quote Originally Posted by SamAS200 View Post
    Anybody know 4-2mc-3-1 tactics...? Is this formation is defensive or attacking.,.?
    anybody knows...?
    khris likes this.

  4. #4
    Spanish Forum Moderator khris's Avatar
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    Quote Originally Posted by SamAS200 View Post
    anybody knows...?
    I used it until I changed for a 4-3-3 few days ago...

    It is defensive or attacking depending of the orders and players... think that a 5-3-2 can perfectly attack the whole match...

    I would start with passing focussed to the flanks and during the match switch to right or left, one day works one way, one day another, inclusive a try for the middle depending of the rival.
    I was playing defensive, with long passing.. On offside and ON counters -as always by my side- and more or less that's how I used it.

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    Quote Originally Posted by khris View Post
    I used it until I changed for a 4-3-3 few days ago...

    It is defensive or attacking depending of the orders and players... think that a 5-3-2 can perfectly attack the whole match...

    I would start with passing focussed to the flanks and during the match switch to right or left, one day works one way, one day another, inclusive a try for the middle depending of the rival.
    I was playing defensive, with long passing.. On offside and ON counters -as always by my side- and more or less that's how I used it.
    thanks and one more issue today i saw in league match my attendance was full according to my level 6 but i get only 2% possession not 5% why...? Is it bug..?

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    Quote Originally Posted by SamAS200 View Post
    thanks and one more issue today i saw in league match my attendance was full according to my level 6 but i get only 2% possession not 5% why...? Is it bug..?
    have you face this bug...? #khris

  7. #7
    Spanish Forum Moderator khris's Avatar
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    Quote Originally Posted by SamAS200 View Post
    have you face this bug...? #khris
    You need a lower price in your tickets, decrease it till the attendance reaches 5%