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Thread: how can i see when players get better?

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  1. #4
    Famous Raykco's Avatar
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    OK. As I said, this may sound complicated, but once you know what to do, its pretty easy.

    To gain the next star, a player has to reach a quality that ends with a five or zero. So your player 1 needs to reach 25, player 2 needs 30, player 3 needs to reach 20 quality.

    As you look at the stats (all 3 categories), each needs to get up to the required number (in theory).

    So lets take player 1. He is currently 21 quality and his stats are: 22, 20.4 & 21.2. So in theory each category needs to go up to 25 (the next star level). So he needs, 3, 4.6, & 3.8. Now every skill point you add is worth 0.2. So you need 5 skill points for every whole number. Still with me

    So to get 3 points in category 1, he would need 3x5 = 15. category 2, he would need 4x5+2 (for the extra 0.6)=23, category 3 3x5+4=19. The toal number of skill points he therefore needs is 15+23+19 which equals 57.

    Using this same method, player 2 would need to reach 30 quality, which means 21+6+12, which means he needs 39 for next star.

    Likewise, player 3 would need to reach 20 and needs 14+26+18 equalling 58 points needed.

    This is the simplest method I have found for calculating what's needed. And when I said "in theory" I meant that you don't have to get each category up to the required number, but the total of the three categories should add up to the required total. For instance, if a player needed to get to 30, it could be worked out at 29.8, 27.0 and 33.2.

    So like I said, sorry if this sounds too complicated, but it isn't really once you get the hang of it.
    Last edited by Raykco; 04-17-2013 at 11:40 PM.
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