To discourage tanking
1. Rewards of tokens for top 4 of league ( comparable to top100 association)
2. Rewards of rest for All promoted teams
3. Ban upselling
4. Forced retirement of 7* and above players - just like the national team event
5. Limit the number of time for tanking - e.g. once in 6 seasons
6. Limit the number of rests receive or no rests at all for tanking teams
7. 10% less in quality for those that stay in the same level
8. Purchase of players limit to scout players and/or the daily recommended players
One question
How does one differentiate a mutant player thru friendlies and tanking from those that are thru intense training and thru the personal trainer option ( the token buyers type)
Cheers