
Originally Posted by
Z.Ep.
Ehm don t really agree here with you.
Firstly they put the cap of 240% (is it or it s even less?) in players ability.
Secondly they only changed (or this had a lot of weight in their decisions) the negotiations system because of mutations. The managers, if i m not mistaken used a system called ladder (sold and resold the same player to their own teams of different level so that when they train them they would have tho most efficiency and then resold them to the same team - i m not sure of the exact method, never did it, and probably never will).
You are clearly forgetting about the restrictions of the FA Award that they set a rule that you don t get the bonuses of the associations if you don t promote to the next level, something that is anti- mutant (and anti- tanking) as well for obvious reasons. The players used the mutants only in asso games and stayed in the same level using reserves so that they retrain them (with or with not the ladder system) and always enhance their squads quality.
The training bonus system is far from perfect, don t get me wrong, but training every day only the reserves (1* players), just to get the bonus that then will be used by the first team that never trained all together is a bit ridiculous if you ask me.
I understand that the game is getting more demanding every month, these past few months and it s getting too hard to get where you want but let s try not to be over - demanding or pre - refuse every single change without any reasoning. I don t think they owe us something really. They offer a free game, they expect your time but it s obvious to me that this game, still, is one of the least pay to win free games I ve ever encountered.
Being used to a specific way of play doesn t mean that every single change is in a bad direction.