You're wrong cause the Game essence, FTP, no time consuming etc was already like this un the V.1, still simple and easy, but since the elimination of the skill limits CAP that created the mutants, the engine suffered a change, too there was added a high scores new calibration vs lower teams, and we had the change from Flash version to Unity, that seems actually that with the Game size is less stable during the updates and since then theres a perceptible increasing of bugs... Is not so simple to explain cause are 9 years and some stuffs added arent easy to take inti account or remember, or basically arent well known for every single manager...