Quote Originally Posted by TropikThunder View Post
Considering that TE makes most of their money by having us watch ads (I don't think many people actually spend real money), you would think their business model would encourage active participants spending lots of time in the game, watching ads, developing their teams. In-game results should reward active managers who attend their games, make tactical changes and substitutions, and adjust to the game flow - you know, MANAGE. But they seem to penalize managers that do that. I'm tired of trying, and losing to people who don't try. I was hoping this season would be different.
I couldn't agree with you more. I had 2 friends who were active the first two months but when they realized it didn't matter they stopped (at one point, one of them had 500 green packs. One friend lost in the final to a team that was 25% below them and they called it quits. The other friend had a string of defeats against 4 teams that were weaker by a factor of 20-30% and weren't even being managed.