Quote Originally Posted by Tactician View Post
Even 4-1-2-1-2 Narrow Diamond has beaten this (I seen it live at least twice many years ago). But, the key in there can be seen again, it is still like 3 in the middle and 3 attackers just in front. But those were old days. Right now, I do not know what the game engine will significantly prefer to be used, but one thing for sure is that orders matter a lot. On paper, all those formations I listed above look good, but wrong orders can be costly.
The only thing I know about the orders are attacking goes well with offside trap and never with counter. Defence goes well with counter and never with offside trap. Also ST and MC in the game perform really badly. If I had a choice I rather not play these 2 positions. Play 4 AMs and 2 DMC instead. My Mc is always needing morale boosters as he ain’t assisting. He doesn’t do anything lol. My st does a little, like really very little.