Erm.... I mean mutant players.... they used to roam T11 like dinosaurs, exterminating teams like dust.
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Erm.... I mean mutant players.... they used to roam T11 like dinosaurs, exterminating teams like dust.
I noticed their effects in associations. For the case official matches, I have doubts; maybe they do not have any significant effect or maybe they have but the system surpress them (maybe measures took by Nordeus such as when there are cases of large differences in quality, the system surpress the significant advanatageous effects).
If thats the case, great, we don't need to fear the mutants so much anymore with our traditional strength teams.
I also have another idea to counter them, most mutant teams have very strong strikers but only have traditional defences, we should put "Hard Attacking" with Pressing to render their forwards ineffective as they will then have little chance to touch the ball and utilise their out of the world mutant skill sets.
Also put Man to Man defence to improve the defence against these mutant strikers.
Yes, they are still effective, but those players are getting older and I can see all those russians, turkish mugs are selling whole accounts with the kits, tokens and greens. Yesterday I have seen once (it dissapeared so admin do not ask me for a proof). it was like mutant team 27-30 yo, 3K tokens, 3K greens for 90 euro s lol ...
Glad they are slowly being pushed away from the game...... We played one ASSO no.35 and we got murdered still.... but their players getting older and older hehe
I saw that too.
But I see also some new guys creating mutants, like a manager with the profile Apolo Rock in some fb groups I follow.
Here in the forum as Apolo
https://forum.topeleven.com/top-elev...s-over-10.html
I think except the case of selling teams for real money, doing all this it's a waste of time.
Not really. In asso yes, but in normal gameplay I believe it gives you a slight advantage, but not like a year or 2 ago where you could absolutely dominate even stronger % teams.
For me not worth the time to do upselling, farm greens on multiple accounts and all that. Training players and focus on white skills yes, especially for associations, but not more.
Investing in a higher % squad with semi-mutants is better than creating 1% mutants.
Also I believe that if upselling would be a gamebreaking thing Nordeus would have done something against it already, like they did with man of the match bonus in friendlies. I think they are aware of it and nerfed it in a way that it doesn't give you huge advantages.
Does the game consider the overall star level over the attributes of a player? I lost a cup game 6-1 and I knew it would be brutal due to the % gap and his players all being 6* or 7* players when i got 4.5* and 5* players lol. But when I investigated attributes, my finishing attributes were up in the 130% and his highest finisher had a finishing of 115%.
So does the game lie when it says star level does not affect overall quality of the player? Because my attackers have very good attack attributes, same thing as my defenders with their defense attributes. Let me know what you think
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Only someone from Nordeus that know about the game engine can give the right answer, but it seems that white skills have more effect in associations matches than in official matches.
The AvQ distance between 2 teams sets the distance and options of a match scenario, then the external attributes have a slight/relaitve impact and what counts is the internal programming of each player.
it's the same subject like the mutants effect - so merged.Quote:
Attributes or Stars?
If two teams are equal, the team with mutants will dominate, as the team with higher white skills.
But in a game between a 6* team and a 5* team with high whites, I would bet for the 6*.
7/10 times I believe he would win.
In todays game overall stars have a bigger impact.
not exactly.
Those teams have mutants and manipulate quality of their teams so they usually play vs weak teams or little higher.
The no1 of my Giants list is a 4*-5* teams group with mutants.
Only in an event like this they will face 6*-7* teams like PSG or REAL but those are bot teams so they can win a lot of games.
Association is another story, for sure skills have a bigger impact there. But then again you mostly play vs opponent of similar quality, in which Nik and I said, that mutant teams have the edge when two similar overall % teams meet.
But for example mutant 100% team vs non-mutant 130% team - 130% will win most games between them two.
Ok, I 'll give some examples with a friend of mine, Apollo, who is a hardcore mutants fan.
As I 'm watching him, the last two seasons he couldn't win the treble.
It seems that he also not gonna make it this season.
He lost a Cup game from a team with less quality
Attachment 130389
pure mutant players with 4,5,6 rate
Attachment 130390
like the player who got a card.
The man of the match, not even close a mutant.
Attachment 130391
He is not staying level and doesn't drop quality so he has some strong opponents.
Here vs a +1* rival
Attachment 130392
couldn't make it here too
Attachment 130393
neither in the Giants-bots event, even if he is a good manager
Attachment 130394
Well,nick, apolos opponent was better. I don't know how ,but assistant said that they were better in quality.secondly, what about the straight red at 32 with easy tackling [emoji14]? What about those stats? Apolo is white.86shot efficiency? https://uploads.tapatalk-cdn.com/201...43cccb11be.jpg
Exactly, that's what we are talking about.
The old times mutants were unstoppable even vs a +1* teams.
It was our players that taking red cards, missing c-k, f-k, had very low shot efficiency % vs very high s.e. of the mutants.
Attachment 130395 feel free to watch that in my channel. My mutants are not ready yet ... that 154% guy is in every competition while I’m making better players from scratch ... he only power trains but I’m not worried. I’m thinking long term :)
Hi @Apolo
I 've seen some posts of yours in fb groups with the training of your players.
It's amazing but spending 800 greens to make a mutant player I think it's not worthy.
Better lower your quality to avoid players or tankers like him and keep only few players with very high white skills.
This way the treble is more sure and costs less greens.
Great come back in your Cup game.
I want to ask if your opponent was present in the game
Also, are you old player ? I mean, did you have mutants before 1-2 years ?
Can you see any difference from then ?
I played aginst player who have some kind of player looks different, and wanna ask if this legal and if so, how can I make my players looks like this.
https://i.ibb.co/yq1gK4x/Screenshot-...Top-Eleven.jpg https://i.ibb.co/hCH53yC/Screenshot-...Top-Eleven.jpg https://i.ibb.co/kmk9r64/Screenshot-...Top-Eleven.jpg https://i.ibb.co/Yfs0FqF/Screenshot-...Top-Eleven.jpg https://i.ibb.co/q9hTV31/Screenshot-...Top-Eleven.jpg https://i.ibb.co/SfJr9wh/Screenshot-...Top-Eleven.jpg https://i.ibb.co/mXNYgc5/Screenshot-...Top-Eleven.jpg https://i.ibb.co/P4tYtgb/Screenshot-...Top-Eleven.jpg
semi mutants.
same subject
read above @ Madani
I have noticed that Iam not able to beat 125% opponent with roughly 100% team as I used to be able.
Also noticed that players total % seems to count more as it used to. As for comparing last season I had an amr whos attacking skills were around 270%, fitness around 110% and defending 1%. Then I made 18 years old player Who was also an amr. Whos skills were attack around 170%, fitness 130% and defending 70%. The first players total % was 84% and the second one 116%. I noticed that the second one played better and scored more as it used to be other way around 2-5 seasons back.
Am I the only one noticing this or not? Would be nice to hear other managers opinion.
Lähetetty minun SNE-LX1 laitteesta Tapatalkilla
You talking about the effectiveness of having high whites in competitive matches?
No its useless
Rather focus on rating (✿^‿^)
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I have the same impression, and the team I'm playing with this afternoon feels excatly the same as he has bought a scout player to try and overrate me :p
Also my mais striker performed really bad last season even with almost 300% finishing, this year with 20% less he is performing better :p
Even tought a friend of mine with a supergoalkeeper and a super striker still is performing better
Few seasons ago he was very good player. https://uploads.tapatalk-cdn.com/201...41c9eef2b2.jpg
Lähetetty minun SNE-LX1 laitteesta Tapatalkilla
I already told that many times. The so-called mutants of these days are overhyped. Do not fall for that ****.
You will beat higher active quality opponent by tactics and the favor of RNG, not because of having high white skills. Some people out there still speak about having high white skills and low grey skills as if it being the pinnacle or absolute necessity to have in this game; it is more like due to their perceptions of things than being a fact.
Well his strength and speed are way off and too low so yes he is now more avarage player... rather have all white skills around 200 then that big spread...
But yes there is difference in performing now - I wouldn't go that far to proclaim that mutants don't work but there is a difference in performance based on morale and balanced team.... mutants are not as effective if rest of team is avarage....
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These kind of players seems to work the best now. He should have a bit more grey skills though. https://uploads.tapatalk-cdn.com/201...fa1a044079.jpg
Lähetetty minun SNE-LX1 laitteesta Tapatalkilla
Sorry I misread your answer..
Lähetetty minun SNE-LX1 laitteesta Tapatalkilla
Just to give an example. I won 2 quadruples and a treble (2nd place in League) inbetween the two in the past 3 seasons. I have beaten stronger teams and teams from 1 level above. I did not have 200-300% white skills players as such. Tactics and RNG were among the important factors. This mutant thing is overhyped. High white skills might still have a noticeable effect in association matches but that too not every time; it is like hit and miss. But even in association matches, I have beaten certain teams having todays-type mutant players. There is no scientific proof that players having very high white skills but very low grey skills give the user a significant advanatage. In other words, it is not worth spending thousands of green packs creating such players. Maybe long time back was, but not anymore. The current day created mutants are not like those 500-1000% white skills players of the past, and also the game engine might have been tweaked.
High white skills yes, but not necessarily mutant, because overall quality has a big impact as well. It has been like this for a few seasons now.
Overall quality has always been the staple to success in this game. It is hard to achieve success season after season with tactics only. Higher average quality is a better guarantee (of course with proper team maintainance and training and with decent tactics). Some guys on the forum itself have been winning trebles or quadruples season after season since long this way. High white skills is something less important. Like I said, there is no scientific proof that having white skills is even required.