Suggestions from observations for newbies on essential packs and the rest
So now I have played for nearly 5 seasons, so neither am I an experienced manager nor a total newbie. Clean sweep of all club trophies and association will also stay in platinum this season too (on course for another treble).
Below is some observations and suggestions to new joiners on conditions, match and relating system factors (listed in sequence, not importance, for easier understanding), so newbies may be able to save some restpacks (also known as greens) and save up the correct packs (in my opinion) when timing allows:
1) Daily refresh time typically would be around GMT 2.15am - 2.25am
2) First game on any day will be at GMT 3.31am or later
3) Condition recovery is 6% every 3 hours (Yes, we all know that!!!...Please bear with me and let me explain along with the rest of factors)
4) Typical condition lost for players is around 15% - 20%, if tactic option is low pressing + zonal
5) Typical condition lost for players is up to 30%, if tactic option is high pressing + man-marking
6) Typically there are about 5-6 serious injuries throughout a season when the pitch is at low level
7) Lack of funds is a certainty until around level 4 to 5, even if all trophies, hence prize, are won
8) Lack of funds does not mean you cannot have a full squad for team bonus and training level increase
Therefore:
A) We have about 1 hour, from GMT 2.25 - 3.25 to train our player and team bonus to max 10% during this time
B) If ads are available, 2 blue (condition) / red (injury) / money ads should be spared for the above bonus training (The rest to be done at own leisure)
C) Greens should be taken as available, as they are needed to mainly train up players and also recovery for multiple matches within short timeframe
D) Until we have sufficient funds (not tokens) to buy whoever we want from auctions or recommendations, the money ads should be taken as a priority
E) With D) above, the only exception is that reds should be taken in the last 5-6 days of a season - money value will be doubled in a few days when new season starts, plus injury packs should be stocked up for next season (system seems to incur more injuries when reds are low)
F) Do try to ensure conditions are near max just before daily refresh, as it forms a healthy basis for matches in the following day
G) For matches that we have a significant quality advantage, say 20%+, and confident in winning, try to use low press + zonal. Conditions should be back to 90%+ if there are at least 6 hours between the 2 matches. And so we can get away with not spending any greens in that day
H) Rotate your squad to play with subs in easier earlier match can save greens
I) Alternatively, you could play 3 key players for 45 minutes with sub for the other 45 to save conditions
J) For the second match of the day, when it is not close to daily refresh time or there is no very early match the next day, it may make sense to go hard attacking + high pressing for a winning margin of 5+ goals for an extra blue pack
K) Similarly, when any player is on 2 goals or 2 assists, do the above. Getting a hat trick or 3 assists for on-fire status will save you at least 2 blues, plus the extra possibility in your key player getting motm (Effects of on-fire status is another topic)
L) Key players performing very poorly (eg. Missing a penalty or open goal) should be substituted early, especially if that is the first match of the day. Rather save conditions for the next match and give a good sub to try
M) Squad should be full with 28 players soon after a new season begins. You may only use the first-11 plus subs in competitive matches, while the rest should be training with all the conditions available to raise your training level. Level 1 manager buying a 25yo 40+% multi-position player should cost 50k max
N) You should level up a few suitable drills to pro level earlier (and world-class if luckily available early) and use them for most players. This can only be achievable early with a full 28-player squad, and it will greatly benefit the training impact on power training
O) With ground expansion, whilst lack of funds is definite, options other than stadium upgrade should be easily affordable. Priority should be:
1) Pitch (to reduce injury, hence pressure on reds);
2) Medical (more reds available, so ads can be used for funds);
3) Training ground (Greens);
4) Last should usually be stadium in 3rd week of season or later when squad is already full and no funds are needed for players
Hope the above helps those who just started the game and yet find it difficult to maintain the balance of packs use and savings.