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Thread: Story of my best player

  1. #11
    Champion SuperDunk's Avatar
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    In the cup final i won 5-3, 3 of my goals came from the ST and 2 of my goals from my AMC.
    My 2 9* wingers haven t scored any and my best player assisted twice.
    Idk what to say about this, they are all inconsistent except maybe my Suazo which bounces back immediately.
    I m still around, LOL!

  2. #12
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    My best player has two special skills!!

  3. #13
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    Quote Originally Posted by redsnoopy View Post
    My best player has two special skills!!
    congrats on winning the event, or congrats for spending lots of money on a virtual player. In both cases you earned it 🙂

  4. #14
    Champion SuperDunk's Avatar
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    Quote Originally Posted by redsnoopy View Post
    My best player has two special skills!!
    May sound stupid but why would a player need 2 SA? the most effective SA i ve seen is FK specialist, that s like the only one i would give to my best player, maybe even corner specialist, idk...but one on one scorer doesn t do the trick lol.
    I m still around, LOL!

  5. #15
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    Quote Originally Posted by SuperDunk View Post
    May sound stupid but why would a player need 2 SA? the most effective SA i ve seen is FK specialist, that s like the only one i would give to my best player, maybe even corner specialist, idk...but one on one scorer doesn t do the trick lol.
    Some managers claim SA does not work, or not as much as it ‘cost’. And I have to say that is totally misleading.

    The following would be based on vs similar or weaker opponents, with my own experience from matches in bracket. Examples:
    A) AMs with ’Shadow Striker’ scores loads of long shots, and they tend to ‘push back’ the defender when vs the last defender, then scores from range (They are more likely to take first-time long shots for direct goals as well when others will opt for another pass)
    B) Any of ST/AM with ‘FK Specialist’ scores more freekicks (Please note that single-position ST as freekick taker may result in a huge drop in assist in set-piece rate, as their crossing value is generally low) - Best to be at least ST/AML(R)[+AMC/ML(R)] as left and right freekick taker
    C) AML, AMR, ML or MR as ‘Corner Specialist’ seems useful - DL or DR is difficult to train as drills with crossing always come with shooting (wasting conditions) or heading (wasting unless also as DC, who should then get ‘Aerial Defender’ instead)
    D) ‘One-on-One’ under ST only works very well in specific circumstances, such as formations like 4-1-4-1 or 4-1-3-1-1, ST having very good speed stat and team playing counter.

    The rest are well documented and have other threads explaining as well.

    We all have our own way of setup, so SA choice to complement our team is very much dependent on our style of play. For me, buying players should look at multi-position first, and I would rather there is no SA and spend some 50-60 packs to train to suit my team for at least 7 seasons. Having a multi-position plus a perfect SA for the team would just be an icing on the cake (Usually that comes with a hefty token cost, so not really an attractive auction to win ).

  6. #16
    Pro Sillybq's Avatar
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    If we buy 4 star young FTs, it only cost 30 plus greens to train a 50 SA with world class regimes. We should also try to use those drills which the player has low skills. I think it isn't costly if keeping player for a 5-6 seasons. I can't tell it is effective but I have been playing without SA and support and do ok. I read there is an effect but is minimal. But alot of things have minimal effect but might be substantial when combined.

    SA, bonuses, attendance, support, morale, condition have all been said to have only a little effect but when you have it all. It might just be what helps you beat a troll result for example.

  7. #17
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    Quote Originally Posted by Sillybq View Post
    If we buy 4 star young FTs, it only cost 30 plus greens to train a 50 SA with world class regimes. We should also try to use those drills which the player has low skills. I think it isn't costly if keeping player for a 5-6 seasons. I can't tell it is effective but I have been playing without SA and support and do ok. I read there is an effect but is minimal. But alot of things have minimal effect but might be substantial when combined.

    SA, bonuses, attendance, support, morale, condition have all been said to have only a little effect but when you have it all. It might just be what helps you beat a troll result for example.
    You are very correct there on possible effects.

    The effect of each is indeed minimal. If to be put in chances, maybe that SA would be ‘activated’ once every match only, or even not at all. Bonus, attendance, support and morale probably makes a few % difference on its own.

    When playing against weaker opponents, our team should be good enough to create and take enough chances to win handsomely most of the time.

    But when against similar or slightly stronger opponents on paper, if adding those benefits altogether, they may provide the very tiny edge, say scoring an extra away goal and somehow win an unfavourable tie.

    That also helps in troll games as you suggested (extending our advantage even further and somehow overcome the bad roll of dice).

  8. #18
    Pro Sillybq's Avatar
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    I just read the full thread. My best player is an AMC but almost never performs like he usually does during big games. Semis and finals. He assists during big games. I was beginning to think the script eliminates the best players for both teams leaving the game up to the others. Or the script already selected the positions for both teams that will be instrumental in the game and the win is based on those selected players. Just a thought.

  9. #19
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    Quote Originally Posted by Sillybq View Post
    I just read the full thread. My best player is an AMC but almost never performs like he usually does during big games. Semis and finals. He assists during big games. I was beginning to think the script eliminates the best players for both teams leaving the game up to the others. Or the script already selected the positions for both teams that will be instrumental in the game and the win is based on those selected players. Just a thought.
    might be. My dc ended up scoring 2 yesterday, one from a pretty long range. I was like, hey, what's happening! 😂🤣

    In semis and finals tactics aren't exactly creating a differentiator. Coz the team who gave me a close fight yesterday in cup final is 9 points behind me in the league. Lost the league games pretty handsomely. Normally he plays too attacking, so its easy to break on counters against him.

    Same in SF of CL, we played the same teams (me not having a key player in my best midfielder in the 2nd game), the same tactics too, mostly, and we had drastically different results with very similar teams.

  10. #20
    Pro Sillybq's Avatar
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    Quote Originally Posted by Narrative writer View Post
    might be. My dc ended up scoring 2 yesterday, one from a pretty long range. I was like, hey, what's happening! 😂🤣

    In semis and finals tactics aren't exactly creating a differentiator. Coz the team who gave me a close fight yesterday in cup final is 9 points behind me in the league. Lost the league games pretty handsomely. Normally he plays too attacking, so its easy to break on counters against him.

    Same in SF of CL, we played the same teams (me not having a key player in my best midfielder in the 2nd game), the same tactics too, mostly, and we had drastically different results with very similar teams.
    If that's the case, then it probably good to have a few key players just in case with the rest of the team not too far off. Max and myself experienced the DC scenario you mentioned a few seasons back. Both games in finals. Both of us won 1-0 with DC scoring only goal and mom. What are the chances, its just probably the same script.

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