Quote Originally Posted by julien12 View Post
The 15 minute restriction, if working, would help but as games are 8 minutes it still only leaves 7 mins for changes. If the Friendly goes into extra time (as happened to me - unintentionally - once before) you are left with even less time. I often cannot be sitting at a computer waiting to make a change. I jump in when I can, make any needed changes, and then jump back out until game time.

My suggestion to the devs would be that all Friendly’s can be cancelled even up to the last minute and I would rework the ability of allowing “non-friends” to schedule Friendlies through the Association feature. The feature has benefits but it can also be abused.
The developer probably wants to ensure the game engine is set up with a minimum of 2 minutes before a game starts (and also discouraging players to keep changing tactics every few seconds before match starts), hence disabling all changes from both sides. This is a fair setting on its own.

As managers, we all could set up 4 saved formations and tactics, plus a 5th unsaved current one. So as long as you have some 5-10 seconds, you could easily swap the whole setup with a few clicks.

To be very precise, say you CL match is at 10.30, your earlier arranged friendly is at 10.15, you can cancel the friendly from around 10.12, as there is another restriction that friendlies cannot be arranged within 2 minutes, which is the above suggested 2-minute rule. You can use this to your advantage to protect from abuse too.