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  Click here to go to the first staff post in this thread.   Thread: [OFFICIAL] Special Sponsor - Season 135 - Live NOW!

  1. #61
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    i know no one knows for sure but if you had to take a guess what do you think will be the next seasons unique special ability which they offer usually in the premium category? we had intercept last season and we have blocker this season. so thats two defensive SA.. so i am guessing its something to do with GK or attacking.. i am asking because i am training GK and DL for next season, not sure if i should use a role SA that i have on them or not

  2. #62
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    I believe a GK SA will come too on next Sponsor and it would be very cool as my GK is still young and has no SA, but honestly I can't see what GK SA they could add to improve the Keeper. Maybe a Free Kick Specialist Stopper which actually gives the GK a chance based on his abilities to stop those curving freekicks? Would be really cool as the Defensive Wall is pretty useless here..

  3. #63
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    Quote Originally Posted by TheSlenderman View Post
    I believe a GK SA will come too on next Sponsor and it would be very cool as my GK is still young and has no SA, but honestly I can't see what GK SA they could add to improve the Keeper. Maybe a Free Kick Specialist Stopper which actually gives the GK a chance based on his abilities to stop those curving freekicks? Would be really cool as the Defensive Wall is pretty useless here..
    It may be 'Cat' ability which is the mixture of penalty saver and 1on1 stopper.

  4. #64
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    Quote Originally Posted by TheSlenderman View Post
    I believe a GK SA will come too on next Sponsor and it would be very cool as my GK is still young and has no SA, but honestly I can't see what GK SA they could add to improve the Keeper. Maybe a Free Kick Specialist Stopper which actually gives the GK a chance based on his abilities to stop those curving freekicks? Would be really cool as the Defensive Wall is pretty useless here..
    Yeah I don't know how there would go about doing a GK specialist. My GK saves alot of them curved free kicks as is it is, I just feel any GK ability will be cosmetic or nothing more than a mix of the 2 we have. I would like a ability solely for a striker. The versatile attackers is good but I've found its more for my attacking midfield players

  5. #65
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    Another ability I would like is that no matter where you put a certain player on the pitch you don't get the yellow or red warning basically it could be called versatile player. I don't mean he has to be great in all the position, just that you can slot him in anywhere

  6. #66
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    Quote Originally Posted by Samson1865 View Post
    Another ability I would like is that no matter where you put a certain player on the pitch you don't get the yellow or red warning basically it could be called versatile player. I don't mean he has to be great in all the position, just that you can slot him in anywhere
    Change the name of the desired player to 'Ruud Gullit'. Problem solved.

    Skickat från min VOG-L29 via Tapatalk
    Samson1865 likes this.
    Download my power training tool here https://forum.topeleven.com/tutorial...alculator.html

  7. #67
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    Quote Originally Posted by Samson1865 View Post
    Another ability I would like is that no matter where you put a certain player on the pitch you don't get the yellow or red warning basically it could be called versatile player. I don't mean he has to be great in all the position, just that you can slot him in anywhere
    I think such a SA is quite useless to be hoenst because you will have to train your player with training drills specific for his playing role, and if you play with a AMR/AML on a DR/DL role, his defence skills will surely be low, and he will be basically absent on the pitch.

  8. #68
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    Quote Originally Posted by TheSlenderman View Post
    I think such a SA is quite useless to be hoenst because you will have to train your player with training drills specific for his playing role, and if you play with a AMR/AML on a DR/DL role, his defence skills will surely be low, and he will be basically absent on the pitch.
    That wasn't the point I was making lol, but what your saying is not always true anyway, I have dmc/MC in my team and all are white skills apart from 2 so I wouldn't be pointless on him. My point I was making is that if you get a injury in your team during a match and you only keep a team of basically your 11 and 3 decent subs then you can quickly get him to fill in, in that spot. It also wouldn't be completely useless because if for example you had a AMR you could switch him to AML or AMC or striker and you wouldn't get the penalty from the out of position signs. You would choose where he would be effective, same if you have a DMC, you could switch him to DL or dc or DR and in some cases to MC during a match, it would basically let a player have 5 Roles. I would like me DL dmc dc to be able to play Dr aswell this would enable that. What is pointless is the ability from last season. At least this gives you the option to create a players suited to playing about 5 roles I'm not suggesting you put a dc upfront

  9. #69
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    Hey @Lian any sneak peek which SA we will be getting from special sponsor next season? Defense or offense?
    RaiKo and Siddharth Singh like this.

  10. #70
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    Quote Originally Posted by Der_Ryan_M View Post
    Hey @Lian any sneak peek which SA we will be getting from special sponsor next season? Defense or offense?
    You have asked for the impossible but it will be cool if they give us a sneak peek.

    @Lian please this time add the 10 percent recovery bonus and shift the 20 percent from 20 level to 15 level.

    Also make is possible to assign new SA to players who already have a SA.
    Der_Ryan_M likes this.

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