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							I'll begin for the end.
 I didn't finished last two runs, ended with the player. 20% extra rest got 3 days from the end of the season, with all the fish sold has no sense. I have +30 emblems, don't want another.
 
 All my players have a SA, so i can't assign blocking ability to anyone. Lost both from last season (i manage two teams, both had premium last season, regards were very interesting).
 
 Interesting is the player, but if I get it last week, will lose 20% in days, so it's not a great reward unless you're lucky and got a 140%+ one. But i don't know what Will i must do to get it, so time and resources expended may be too much.
 
 I repeat, again: A full list of tasks, with unblocking dates, is necessary at the beginning of the season, to plan correctly efforce employed.
 
 For this season:
 Nothing but the player is really worthy.
 50 greens at the beginning will be spend quickly in tasks.
 
 I have a balanced 100-120 team (beginning-end season) so I don't have 140% plauers, nor at the end of the season. My best player ended 134%, so
 Developing a 8*player will mean abandon other players development, not a clever decision. First task discarded.
 
 My player 18th is 100%, so buying 3 +80 players has no sense for me. But, ok, I can get them investing few tokens. I got them other seasons and immediately sold them. Did it just to unblock task.
 
 Player in loan is only for 5 days, this season. Not a great prize, new players don't make good matches at the beginning.
 
 I have only two players without SA, so if I develope one as task and get another in stage 9, will lose again blocking ability in stage 18, plus first ability of normal in stage 14.
 
 5% Mourinho support may be interesting, but I can live without that. I don't like it because is a clear tag between the players that pay and those who don't. I prefer to obtain advantage by training hard and cleverly and from my strategy than from paying.
 
 Don't know what 2x "new special trainer mean" What I don't know, I can't desire.
 
 All +10 or +15% attributes increasing can be obtained training. Depending on the player age, it means 5 to 20 greens. They are useful for +22 year players, but not for -21.
 
 Maybe if I see a list of tasks I'll get both premium for my teams, but won't start a road with closed eyes.
 
 Not for me this season, sorry.
 
 
 
 
 
 
 
 
	
	
	
	
	
	
	
	
	
	
	
	
		
		
			
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