Somewhere I saw that a player "on fire" can not be injured. Perhaps the lower the morale, the higher the chance of getting injured.
Somewhere I saw that a player "on fire" can not be injured. Perhaps the lower the morale, the higher the chance of getting injured.
If the game "decided" that you will lose, you will lose.
Sorry for the English. This is google translate.
After I wrote, my ST on fire immediately got injured lol . Therefore, I do not know why this morality and useless blue pharmacies are needed.
If the game "decided" that you will lose, you will lose.
Sorry for the English. This is google translate.
Anyone else finding that player morale keeps dipping? I am top of the table, semi finals of the cup, quarter finals of the champions league and after winning games the players still drop morale from superb to very good or from very good to good. Frustrating!
I'm wondering if morale dips more if you don't pay the players a bonus. It's what I seem to notice.
It still drops every game, I have max win bonuses and after every match most of the players drop from superb to very good. However for me it never was a big problem, I just give them the blue packs they need in the preparation menu to make them all superb again. The blue packs you get a lot of, they are never really a problem.
True... though it takes effort to inject blue packs to Superb which usually most of them needs, so it still comes back to the mystery which no one really knows -- whether Superb and Very Good makes a difference on the field, or is Superb simply a insurance counter which only helps prevent morale from slipping too fast down the ladder to the true maximum operational morale which I suspect is "Very Good".