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I really enjoy the discussion so far 
In my opinion, it's more like how a game developer manages the game, not how it is at the moment.
For example, it doesn't matter if there are issues - as long as the devs are aware and they are willing to fix them in the near future.
But it does matter when there are issues (even minor ones) and the devs ignore them, or work on other features that break the current ones. 
So, I think that a bit of transparency/communication makes a game much better.
Knowing how the devs feel, what they are willing to work on, what they think is suitable for the game, and similar things, goes a long way in creating a successful game and the community happy.
Now, about top eleven;
Do we know how nordeus view their game?
Do we know their future plans or goals about Top Eleven?
Do we know what they want to change, and what not?
No, we don't.
But why? Honestly, I don't know. Maybe that's how they work.
...And this is why I like some indie games where the dev team engages and communicates with the community directly
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