Do you understand that to compensate unbalanced teams, there isnt any other way than reducing the beatability margin? what do you pretend then? or better said, how do you think that the engine processes the info to provide you the animaiton? do you think that the engine understands what a formation is? do you understand that the simulation is never a 11vs11 but a simplificaton of it just selecting few players to interact inside the basic margin? This is just a code, lists of players, margins, distances, and you can come here reporting the same 50 times but I recommend you to try to understand the engine process instead. Believe me, there is no easiest solution if you don't wanna see the joke you are reporting and complaining about.
And now you have this with the pay to win, so? another stuff about margins and limits that need to be tackled, because even if you obtain ateam paying the AvQ should be reachable when others train normally so to compete.
All is about the same, distances, proportions and limits inside a season of 28 days. You can't resolve the problem just asking for realism because this neds to be implemented in the code that the engine reads.
