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Thread: Time to change 3151 and tanking!!!otherwise no one spends money

  1. #1
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    Time to change 3151 and tanking!!!otherwise no one spends money

    I'm in the ultimate association. My teammates and 95% of the opponents I face adopt 3151, unified formation and players:

    One 8-9 star GK, three one-star DCs, one 9-star DM, two 200+ MLRs, three 4-5 star MCs, one 200+ AM OR ST

    Or on this basis, add a DC or MC star.

    If you want to win, there is only one way. Because the core of the current game is like this.

    I don't know is this a football game? Or a boxing game.

    Then there is TANKING, I often meet them in competitions, they are easy to identify.

    Has incredible stats, usually above 160, or above 190 depending on how many seasons they haven't been promoted.

    Therefore, players who normally spend money to play games need to lose 20% of the season, but they can get higher points than 99% of players without spending money

    If this continues, who will spend money on this game?

    According to a formation, TANKING is enough.



    Is boring.

  2. #2
    Spanish Forum Moderator khris's Avatar
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    Agree that teams are being simplified too much and that somehow it turned the simulation into a fixed stuff with the 5 MCs and the AvQ manipulation with negative % players...

  3. #3
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    But still after 10 years people spent money on this .
    That suck that dc's and mc's can be abandoned and all resources spent to attacking players.
    Tanking can be fixed only by remaking league system from the base. There is no other option.

  4. #4
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    As long as the company is making a profit nothing will be changed.
    MARCO CAIA likes this.

  5. #5
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    Quote Originally Posted by vinim View Post
    As long as the company is making a profit nothing will be changed.
    100%. This isn't a game for players anymore, it's a cash cow for the owners. Just trying to bleed money from players.

    They don't care about the game not making sense they just want their £££
    vinim and MARCO CAIA like this.

  6. #6
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    In fact, this season or the next season, and a few more seasons, there is no need to spend money anymore, because merchants in certain areas have discovered a large number of TOKENS mines.

    They only need to complete some tasks of topjoy or other sponsors, and spend 20 euros to get more than 10k tokens. I have seen many people have obtained more than 50k tokens in this way, and they only spent 100 euros and 8 hours of time.

    I won't top up again, it doesn't make sense.

    I need to spend more than 10,000 Euros to be at the same level as someone who spends 100 Euros.
    khris likes this.

  7. #7
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    I have said it and repeat it again unless they change the game structure, but they will not ever, nothing will get better. if we want to eliminate such problems the game must be structured in a similar way to how the association tournament is structured, which is more similar to real football. Prizes as well need to be commensurate to the results as well as the promotion has to be paired with relegation. The first four promote, the last four relegate the rest stay at the same level until they promote or relegate. no loss of stars in any circumstance should exist, you promote you do not need to lose stars you simply will encounter fairly stronger teams but many will be more equal so the entire competition will be automatically fairer. This is the only way the game can improve and be fairer. in addition, the player market should be only available at the end of a season for a certain amount of days, then again at the beginning of the second league leg, like in real football. Negotiations between teams should be real and be able to counter offers, place players on the market set the price in tokens and dollars. In addition, CL and Super League should only be available to compete when a team achieves a certain level, for example, you do not play in those competitions until you reach let's say level 20 or 30 in the meantime there could be inter-league cup tournament until on reaches the level to compete in cup, cl and super league. Prizes for first, second, third, and fourth in the league should be as it is in association prizes but more substantial. same in all other competitions. These changes will make this game fairer and more pleasurable for all and the matchmaking will always be fairer

  8. #8
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    is 3-1-5-1 worth it if ur getting a downgrade in rating or either player r out of pos

    [is 3-1-5-1 worth it if ur getting a downgrade in rating or either players r out of position?

  9. #9
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    Quote Originally Posted by wind View Post
    I'm in the ultimate association. My teammates and 95% of the opponents I face adopt 3151, unified formation and players:

    One 8-9 star GK, three one-star DCs, one 9-star DM, two 200+ MLRs, three 4-5 star MCs, one 200+ AM OR ST

    Or on this basis, add a DC or MC star.

    If you want to win, there is only one way. Because the core of the current game is like this.

    I don't know is this a football game? Or a boxing game.

    Then there is TANKING, I often meet them in competitions, they are easy to identify.

    Has incredible stats, usually above 160, or above 190 depending on how many seasons they haven't been promoted.

    Therefore, players who normally spend money to play games need to lose 20% of the season, but they can get higher points than 99% of players without spending money

    If this continues, who will spend money on this game?

    According to a formation, TANKING is enough.



    Is boring.
    Tanking is the only way a person can grow the team without having to lose 20% every blessed season and have to suffer through another season to grow one's team or spend a lot of money to do so. Frankly, I have only tanked once and they still screwed me because I arrived 9th and thought I was going to stay in that level and not lose 20% instead they promoted me anyway, took away 20% and I lost all rewards in association for the next season. If one tanks has to arrive in the last 4. However, I cannot blame people for doing it because otherwise, it is nearly impossible to get anywhere without spending money, Then you have to compete with the Asian market where they make available great chests of tokens, ten times the amounts they allow us to have in the west by playing the games to get tokens. Did you ever wonder how all these Asian tams have such high percentage teams in a relatively lower level? That's how. How can we compete? We cannot.
    vinim likes this.

  10. #10
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    Quote Originally Posted by MARCO CAIA View Post
    Tanking is the only way a person can grow the team without having to lose 20% every blessed season and have to suffer through another season to grow one's team or spend a lot of money to do so. Frankly, I have only tanked once and they still screwed me because I arrived 9th and thought I was going to stay in that level and not lose 20% instead they promoted me anyway, took away 20% and I lost all rewards in association for the next season. If one tanks has to arrive in the last 4. However, I cannot blame people for doing it because otherwise, it is nearly impossible to get anywhere without spending money, Then you have to compete with the Asian market where they make available great chests of tokens, ten times the amounts they allow us to have in the west by playing the games to get tokens. Did you ever wonder how all these Asian tams have such high percentage teams in a relatively lower level? That's how. How can we compete? We cannot.
    Not only in Asia, many countries have tokens mines, but unfortunately I don’t have them here
    vinim likes this.

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