My question is:
1. Who is best to create a mutant player? (Young/Old, Auction/Recommended/Negotiation/Youth)
2. What stats should be trained to make a mutant player and does that vary with position? (What stats for a GK, DC, DL/DR, DCM, CM, ML/MR, AMC, AMR/AML, ST)
An reasoned answer would be very useful.
Easy as pi
Seasons:13
Leagues: 8
CLs: 5
Cups:5
Trebles: 2
Hey mate, may i ask you about the GK training drill. After how many spend rest it gives you such attribute increase?
I searched the net and answered my question. Sorry for bothering
Last edited by P.Petrov; 10-26-2017 at 07:59 AM.
Well I don't think you can spot some great performance in defenders even if they are mutants.
Unless someone has a full mutant squad of low-med quality (of 5*) and has great results vs higher q teams.
It's easier to spot the performance for ST-AML/C/R players.
Καλώς ήρθατε στο Ελληνικό φόρουμ
http://forum.topeleven.com/%CE%93%CE...%B4%CE%B1.html
You select a player (not a GK) to train, and choose only the GK drill in the 6 training spots and repeat at least 10 times ...
den you train the same player after that with one drill that fits his position with the skills you want to add to him.
It's almost the same # of skills he will get, but more specific and faster.
Last edited by Anarcho; 10-26-2017 at 10:17 PM.
Great! I will save some greens to try it. Thank you!
Καλώς ήρθατε στο Ελληνικό φόρουμ
http://forum.topeleven.com/%CE%93%CE...%B4%CE%B1.html