Quote Originally Posted by khris View Post
edited** added last 2 paragraphs** still Ive to resume it more "understandable", because some players that are neutral, so have a 1-2 dominance power, don't show up practically never even vs 1* teams. So the distance, still proportional as you've noticed when we won more "slots" dominant power cause the stars differance.
The Roles do their job listing in first place the most dominant players to resolve a match once the engine does the Players Simplification that affect a particular scenario, selecting mainly 6-7 to determine the score.****
The Game seems to have a Instant Reactive Answer when a animation is currently displayed and we change a setting... so based on this, and the slots fluctuation, that we can control with the bar possesion we could predict a posible situation against and resolve it correctly...

Is well known that as the game assign these slots it needs time to time to give a option to the oppo, and too is a truth that the Bar reflects this "oppo chance" so.. if reacts live we could "cover the action" by setting temporally a quick solution until the "slot, which is temporal, having a action assigned" finishes and we can recover the control.