Hey there Managers!
Plenty of you have noticed that one of the most often brought-up questions on the forum is about the loss of one star when we get promoted (Level up).
So, today we will take a look at what is actually going on.
I. Promotion time!
To start of, let's talk about "Promotion" (Gaining a level) and what occurs when the new season begins.
If at the end of the previous season your club was able to place in the top 8 of the League competition, you will gain a level and your club will be promoted to play in a higher level League when the next season hits.
II. Understanding player quality
There are three elements of the Player Quality statistic that you will have to keep in mind and not mix them up with each other.
- Number of stars
The stars are merely a visual representation as to how good the player is for the level of the League in which his Club competes.
- Percentage
This is another way to gauge how capable a player is for the current level of the League.
Further way to gauge how capable the player is for the current League competition.
- Quality points
This is the actual number of the player's Quality. This number does NOT decrease, it can only get higher and higher.
NOTE:
When you tap the Info button a short info-bubble will popup. It will tell you, after how many percent is the player going to have enough quality to get another star.
III. The new season
So what's the issue? i.e. "But Jeeves, my club is worthless now!"
Nope, your club is the same as it was three days ago (Previous season) - The illusion that your Club is worthless now comes from the fact that since there is a new quality ceiling for the League, the Star and Percentage indicators have readjusted to update you on how capable your players are for the new League.
In real football, a very good player from the second league may just be an average player in the top league at the beginning. The quality needed for every star is naturally higher.
Example: If you need a quality of 30 on a lower level in order to win a third star for a certain player, you will need a skill of 35 when you advance to the next level.
This means that there is room for improvement, most if not all of your fellow managers will continue to improve their players, some slowly and gradually, others more aggressively. This makes managers feel obliged to continue to put in the effort in order to stay competitive, and not everyone likes this.
Yet that IS what it means to compete, that is the essence of what a competition is. It is a non-stop arms-race between peers.
You can't constantly be at the top of the foodchain unless you put in the work. And if you do, your club will be strong enough to beat the opposition and you will raise through the League ranks and will be promoted. The game won't let you stay at the same level just to beat the newcomers. You're placed where your rightful spot is.
I hope this explanation will be helpful for our newer managers and they won't lose heart when they get promoted because of how well their clubs performed previously.
Please feel more than welcome to discuss this topic below and do share any suggestions you might have for the creation of other such official posts. We're open for ideas!
Good luck in the competitions guys and gals!