Quote Originally Posted by Tactician View Post
There seems to be visual and actual qualities.
I suspect that the percentage effectiveness changes with time. This explains why high quality teams start to perform badly and keep on for long periods. As soon as the percentage effectiveness is increased, the team performs better.
Is not with time, is due recuction of stars when seasons are passing and, adding new players, this can change the performance of other players + the % of effectiveness, for example I had Nedved as my best man for fouls, since I added layers and suddenly started failing in massive mode lol

Too I remember 2 sub's that i had (or maybe I keep one?) and when they came to the field as subs' the team start failing and with 1 when he appeared = 1 injurie in 90% times lol
This was sold.