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I read this from another thread
This is not the version I have regarding the bonuses that were created in 2015 and that affected these 2 options.

The associated bonuses that still there, that work in exchange of condition, makes these options something different than the other tactical options, staying these 2 options, out of the taxtical part of the game and just having basically a visual effect, but, not a effect in terms of scenario, in the sense that, low pressure cant have any benefit in a particular situation, and zonal making, the same, for the own concept of these 2 orders having a bonus that is active when we swtch the orders in "high consumption mode".

Khris is not agree.