Reading all of the above i would have to agree that counter attack should be a MUST in this type of system. If played with 2 DMC's. As for my friend sdw, i think the problem with your system was probably the 2 MC's instead of 2 DMC's. And i do not think the DMC's need red arrows. I might as well put MC's without arrows. Maybe in the course of the game if you are loosing you can choose to put one or both with red arrows, but not at the beginning. The thing that troubles me the most, is the gap between DMC's and the AMC's which means that if you play counter attack (and you should), you have to choose long ball. I would much prefer to choose mixed, but i know that short ball will be a major problem. And i don't really like my team playing long ball only. Anyway, thinking about it with a clear head, and having played the game a little and seen how it works, my final estimate, is someone would have to play counter attack, long ball and probably try and get (if they are the luckiest people on earth) first an AMC with Shadowstriking, and then AMR-AML with the same. That would autmatically give you 4 attackers on the counter attack, after you have defended with 6 players (4 defenders and 2 DMC's)...