Page 3 of 7 FirstFirst 12345 ... LastLast
Results 21 to 30 of 66
Like Tree113Likes

Thread: Youth Academy

  1. #21
    Newbie
    Join Date
    Dec 2012
    Posts
    2
    agreeeee the players of youth team freee not paying tokens !!
    ECluysen and Cihan500 like this.

  2. #22
    Dreamer ice87s's Avatar
    Join Date
    Nov 2012
    Posts
    333
    I don't think Nordeus will give a Sh!t about it as it will reduce their income....
    Roquref and Cihan500 like this.

  3. #23
    Apprentice Roquref's Avatar
    Join Date
    Jan 2013
    Location
    Australia
    Posts
    183
    Quote Originally Posted by Hurling View Post
    I'm new playing Level 2 and my first two youth players were a Quality-11 (2*) MC that was for no tokens and a Q-18 (3*) DR for 12 tokens.

    If you can't (or don't want to) sign them, you should be able to sell them or get a percentage of their value as they came out of your system.
    Agree! Why should you be the farm for other teams who spend big money to get tokens!

    Should be the same also when you sell a regular player, you should receive tokens depending on their value.
    Cihan500 likes this.
    www.bogasthoughts.blogspot.com.au

    Check out my Top Eleven Review here:

    http://www.bogasthoughts.blogspot.co...me-review.html


    Manchester United & Adelaide United


    Manager - Tony Rogers, Club - Tigerland FC (Season 5)

    Also Managing Tigerland II FC, Manager - Bo Gas (Season 2)

  4. #24
    Famous Accyrover's Avatar
    Join Date
    Nov 2012
    Posts
    1,553
    I mentioned this another topic "tips & tricks" but it also worth putting here.
    Before upgrading your youth system, take the time to work out the schedule for construction, then factor in the allotted time to produce the first set of players, this is on a sliding scale depending on the level of the facility, your first level delivers after 28 days, 'Mimi camp' is 20 if I remember correctly and so on down to L10 12 days at the very top.
    The season last 28 days with one day break.
    Planning your build at the wrong time means your players will arrive at the end of the season, so if you do decide to keep them, again you lose out.
    Using the 4* as an example. with a Mkt value of 4m the token cost is lost as you will never recoup that amount.

    A. You have little time to develop them in the time left, every day playing one game and one training session he should increase in value by around .005% there is a jump in value when a player hits a new skill level, IE, 25-26 of circa .010% and a further increase when a star is achieved of circa .020%.
    B. To maximise your sale you need to sell before maintenance on the last day.
    C. After maintenance your player is one year older and his Mkt value will drop by circa 20% as this is what he will gain roughly in one season, this is how they keep the balance as players age and move through the leagues.
    D. Keeping him, same as buying a few days before the end of the season, he is one year older within days, you lose 1 year off his contract, and if he does not turn out to be what you wanted (progress is slow) you sell, OK you make a profit as you paid nothing, but as we know money in the bank is a useless commodity without tokens, unless you want to upgrade facilities.
    E. Releasing a player before maintenance plays into the hands of Nordeus, they get to put him on the Mkt at full value and as a 18yo which creates more bidders.
    keep him for the seven days then release him.

    I hope that helps explain how the system works. IMO of course.
    Last edited by Accyrover; 01-04-2013 at 12:14 PM.
    Cihan500 likes this.
    Level 1,2,3,4,5,6 League winners

    Level 1,2,3,5 CL Winners

    Level 4 CL runner up.

    Level 2,3,4 Cup winners

    P267 W244 D2 L11 GF1024 GA91

  5. #25
    Newbie MarquuiTohzz Betances's Avatar
    Join Date
    Dec 2012
    Location
    N.Y
    Posts
    17
    Quote Originally Posted by Hurling View Post
    I'm new playing Level 2 and my first two youth players were a Quality-11 (2*) MC that was for no tokens and a Q-18 (3*) DR for 12 tokens.

    If you can't (or don't want to) sign them, you should be able to sell them or get a percentage of their value as they came out of your system.
    Exactilly WE should have the option to sell them or sign them
    Roquref and Cihan500 like this.
    Dominican FC-Season 3-Level 3

    If you win say NOTHING.... If you lose say LESS

  6. #26
    Famous Accyrover's Avatar
    Join Date
    Nov 2012
    Posts
    1,553
    Well received my third batch of scrap today.
    In the past I have had 2* and 4* players, this morning I receive a 2* 22 & 3*29.
    The previous higher rated players would have been worth keeping but for the cost of tokens needed, so why has the quality dropped? A 3* certainly is not let alone the 2 star.
    With mini camp facilities what happened to the 4*.
    Has anyone else received 3* players from L5 mini camp.
    Cihan500 likes this.
    Level 1,2,3,4,5,6 League winners

    Level 1,2,3,5 CL Winners

    Level 4 CL runner up.

    Level 2,3,4 Cup winners

    P267 W244 D2 L11 GF1024 GA91

  7. #27
    VIP July Fourth's Avatar
    Join Date
    Nov 2012
    Posts
    15,386
    Quote Originally Posted by Accyrover View Post
    Well received my third batch of scrap today.
    In the past I have had 2* and 4* players, this morning I receive a 2* 22 & 3*29.
    The previous higher rated players would have been worth keeping but for the cost of tokens needed, so why has the quality dropped? A 3* certainly is not let alone the 2 star.
    With mini camp facilities what happened to the 4*.
    Has anyone else received 3* players from L5 mini camp.
    Yes I have had 3* players from the fully upgraded youth academy.
    Peter Renn and Cihan500 like this.
    *Retired From Top Eleven*

  8. #28
    Famous Potemy's Avatar
    Join Date
    Dec 2012
    Posts
    1,731
    Quote Originally Posted by July Fourth View Post
    Yes I have had 3* players from the fully upgraded youth academy.
    Just got that sometime in the last couple of days, he was right at the top of the 3* range though. Released him, promoted the 2*, sold the 2*.
    Cihan500 likes this.
    God Bless!

    Trinity FC, Level 17
    - Malaysian team
    - Never bought tokens


    League
    Champions (10) - Seasons 1, 2, 4, 6, 7, 8, 10, 11, 12, 15
    Runners up (5) - Seasons 3, 5, 9, 14, 16
    Third place (1) - Season 13


    Champions League
    Champions (2) - Seasons 6, 12
    Runners up (1) - Season 3
    Third place (4) - Seasons 5, 13, 14, 15


    Cup
    Best placing: Quarter-Finals/Last 8
    - Season 16, Level 16, Level 23 Cup

  9. #29
    Newbie
    Join Date
    Jan 2013
    Posts
    2
    One question guys... Let's say I have a level 3 academy and the progress on the recruitment for the u-21 players is around 90%... Now I try to build a level 4 academy. I know the progress will be put on hold during the construction but will it come back to 0% after finished?
    My point is that I could get level 4 academy u-21 players althought during all the season I had just a level 3 youth system...
    Cihan500 likes this.

  10. #30
    Famous Potemy's Avatar
    Join Date
    Dec 2012
    Posts
    1,731
    It'll go back to zero, you should upgrade your academy right after you get your next batch of youths, or as soon as possible after that.
    Cihan500 likes this.
    God Bless!

    Trinity FC, Level 17
    - Malaysian team
    - Never bought tokens


    League
    Champions (10) - Seasons 1, 2, 4, 6, 7, 8, 10, 11, 12, 15
    Runners up (5) - Seasons 3, 5, 9, 14, 16
    Third place (1) - Season 13


    Champions League
    Champions (2) - Seasons 6, 12
    Runners up (1) - Season 3
    Third place (4) - Seasons 5, 13, 14, 15


    Cup
    Best placing: Quarter-Finals/Last 8
    - Season 16, Level 16, Level 23 Cup

Page 3 of 7 FirstFirst 12345 ... LastLast