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Thread: Formulas for a better and realistic injury system - Share your opinion -

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  1. #1
    Elite Tactician's Avatar
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    Jun 2015
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    I think that the number of injuries that occur (and how they occur) in this game is a bit unrealistic, especially from level 3 onwards, as if this was done on purpose to get more money as the probability of having a serious user increases with increase in level. In the lower levels (1 and 2), injuries seem to be less frequent.

  2. #2
    VIP talisman's Avatar
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    Feb 2014
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    Quote Originally Posted by Tactician View Post
    I think that the number of injuries that occur (and how they occur) in this game is a bit unrealistic, especially from level 3 onwards, as if this was done on purpose to get more money as the probability of having a serious user increases with increase in level. In the lower levels (1 and 2), injuries seem to be less frequent.
    So the injury stats for Palace Terriers (below) are an aberration??

    This season (so far):
    Palace Casuals (Level 24) - 3 injuries / 8 days; Palace Terriers (Level 2) - 6 / 25 ; Desert Rats FC (Level 1) - 2 / 7

    Last season:
    Palace Casuals (Level 23) - 12 injuries / 54 days; Palace Terriers (Level 1) - 15 / 62



    You will get more injuries at lower levels as the pitches haven't been upgraded, medical centres and training schools are more primitive than at higher levels...
    Last edited by talisman; 07-30-2015 at 10:22 PM.
    khris and Cat Harrison like this.
    Any formation or tactics advice given is based purely on experience with my teams...