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Thread: Improving the statistics table

  1. #11
    Rookie Houzz's Avatar
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    Yes, there is something troll like random in real football, but we can take the initiative in match and win. It's one time i told with @nash123 for this.
    Today i've just earn the 2nd Triple. In CL, i meet the oppo stronger than 1 lvl, but he is much stronger than me. He is ~ 136% and me ~ 118%. He has 6 players ~ 141%.

    I often care of these indicators: Tackles - Fouls are the main, and secondary Possesion, i dont care these others.
    - The Possesion is a parameter just for check. If you adjust correctly, it will increase and vice versa. But it can not say you will win.
    - Tackles - Fouls: In case you are stronger, you are completely control of the game, total attack beautiful as the Netherlands but why you have Tackles - Fouls more than Oppo? So you have to adjust your setting and orders immediately.

    And I agree with you, there are some random like condition, morale, fans, form rating, ..... Let's have a good preparation

    This is my match today. Really lucky i have 7 friends and use the good counter 3n-2w-2-1-2, all DC down. Hard defend / throug middle / shot pass / high pressing / no counter and hard tackling. I see I can win and I wait for the goal He attends the game too.

    Sorry my english not good.

    Improving the statistics table-screenshot_20170331-160205.jpg

    Improving the statistics table-screenshot_20170331-160210.jpg

    Improving the statistics table-screenshot_20170331-160230.jpg

    Improving the statistics table-screenshot_20170330-234323.jpg

    Improving the statistics table-cl1.jpg

    Improving the statistics table-cl2.jpg

    Improving the statistics table-cl3.jpg
    Last edited by Houzz; 03-31-2017 at 09:55 AM.
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    let me invade your space, i'll scored

  2. #12
    Famous HairDryer's Avatar
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    From my observation there is a lot of upset in the game this season expecially in final. the engine favor the underdog to balance the quality of the team same goes for watching vs not watching. something is definately wrong somewhere.
    congrat Houzz on your victory! 馃槅
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  3. #13
    Rookie Houzz's Avatar
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    Quote Originally Posted by HairDryer View Post
    From my observation there is a lot of upset in the game this season expecially in final. the engine favor the underdog to balance the quality of the team same goes for watching vs not watching. something is definately wrong somewhere.
    congrat Houzz on your victory! 頎巾竼
    Thank mate
    Good luck!
    let me invade your space, i'll scored

  4. #14
    Greek Forum Moderator nikolgiorgos's Avatar
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    not only broken stats but rates too
    Improving the statistics table-troll-2.jpg

    * oppo players in normal positions
    螝伪位蠋蟼 萎蟻胃伪蟿蔚 蟽蟿慰 螘位位畏谓喂魏蠈 蠁蠈蟻慰蠀渭
    http://forum.topeleven.com/%CE%93%CE...%B4%CE%B1.html

  5. #15
    Greek Forum Moderator nikolgiorgos's Avatar
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    Studying lately many cases of troll/bad/fixed results , specially here
    https://forum.topeleven.com/top-elev...ad-season.html


    As I can see that many managers are frustrated because they 're loosing (or not able to win) teams in games were the ball possession is 65-35
    my suggestion is :
    1) The presence of the managers will give 0 to b.p. (it was +8% )

    2) The home team (full stadium) will give max 2% (it was +5% )
    0% b.p. tickets <40%
    1% b.p. tickets <80%
    2% b.p. tickets >80%

    3)
    2 friends/ supporters can give 1%
    2 more friends/ supporters can give 2%
    2 more friends/ supporters can give 3%
    2 more friends/ supporters can give 4%
    2 more friends/ supporters can give 5%
    (totally 10 friends)

    4) The max a team can have in b.p. must be 5%
    for example if a team is playing home, in a full stadium and have 6 supporters, gonna have +5%

    Those stats with b.p. 65-35 but a minus effect in the match calculations or result, make people frustrated .
    螝伪位蠋蟼 萎蟻胃伪蟿蔚 蟽蟿慰 螘位位畏谓喂魏蠈 蠁蠈蟻慰蠀渭
    http://forum.topeleven.com/%CE%93%CE...%B4%CE%B1.html

  6. #16
    VIP talisman's Avatar
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    What I can't understand - and I've never got an answer to - is why some of the free-kick situations (foul, offending player has got a card) suddenly turn into corners. If it's a free-kick offence, then there should be a free-kick, not a corner.

    This is why the Free-kick stat is so bogus. I've had lots of matches with no free-kicks. That's a rarity in real-life...
    Any formation or tactics advice given is based purely on experience with my teams...

  7. #17
    Greek Forum Moderator nikolgiorgos's Avatar
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    Quote Originally Posted by talisman View Post
    This is why the Free-kick stat is so bogus. I've had lots of matches with no free-kicks. That's a rarity in real-life...
    I suppose it's only about direct shot attempt, not just a cross.
    螝伪位蠋蟼 萎蟻胃伪蟿蔚 蟽蟿慰 螘位位畏谓喂魏蠈 蠁蠈蟻慰蠀渭
    http://forum.topeleven.com/%CE%93%CE...%B4%CE%B1.html

  8. #18
    Greek Forum Moderator nikolgiorgos's Avatar
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    Just to bring up this old thread

    Rates of my Cup final (another team I have)

    Improving the statistics table-rino-cup-lost.jpg

    I 'm not talking about quality or how I lost but how can it be to have better rates from my opponent (except one player) ?


    Improving the statistics table-rino-cup-lost-rates.jpg
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    螝伪位蠋蟼 萎蟻胃伪蟿蔚 蟽蟿慰 螘位位畏谓喂魏蠈 蠁蠈蟻慰蠀渭
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  9. #19
    Pro dsio's Avatar
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    Especially if you compare your attackers vs opponent's defenders...

    Sent from my Redmi Note 7 using Tapatalk
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  10. #20
    Greek Forum Moderator nikolgiorgos's Avatar
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    What I want to say re-posting here is that the game had a broken calculations, stats, rates, long time ago, not the last months.
    First time was when the new training system started and you could upgrade unlimited the white skills of the players.
    Second was when the devs re-programmed the calculations to set a cap in super-domination scores.
    When you were playing vs teams with illegal formations, you could win with a 12 to 18-0.
    When playing vs a weak team with no present manager, could win with a 6 to 10-0.
    Those scores looked "unrealistic" so they tweak the engine not to permit those scores (for the realism of the game ).
    The result was to see a ball possession 70%-30 % but very few shots or shot efficiency 10% or super goalkeepers.
    The third time was when they try to reduce the effect of mutants or players with very high white skills.
    That started before few months.
    The effect was that the beat-ability margin from 20-30% to increase 50-60% .
    Yep, 3* difference is not enough to secure a victory if you are not present to watch and coach a game.
    Some times the game engine ignores your presence so the result is to have double troll results from 2 years ago.
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    螝伪位蠋蟼 萎蟻胃伪蟿蔚 蟽蟿慰 螘位位畏谓喂魏蠈 蠁蠈蟻慰蠀渭
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