Quote Originally Posted by iansyorkcityfc View Post
i think its about a more healthy league competition ASSOs seem to have more importance to some,i'd also strip the high token rewards from ASSOs and share it among the L/CL/CUP/SCUP
Maybe even a default setting for how high you can have your team % so managers would be forced to have a mix it would then be about how well that manager can use his players formations tactics etc
It have a sense because adding a limit we decrease the value of the high avq players, what give a sense to the idea of giving tokens in the regular comps....

Time ago somepeople was worried cause this could mean a advantadge for token buyers... actually with a game giving 900 greens for free.. and adding AvQ limits, which as I said would decrease the values and promote a more dynamic game.... then is when this is is not a advantadge exactly.... too by limiting how many 8-9*s we can have those could have a lower value, as the distance would be "achievable" easily compared with the actual situation....

Isn't a bad thesis. lol

we could have here a good reason to fulminate these 1000T players.... as wouldnt be a real value...