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Spanish Forum Moderator
Why its important top keep a close and known AvQ Beatability Margin:
Once upon a time, we had a game, where the skills had a cap, and the margins were so close.
The fact that you could easily,, in a intuitive way spot the distance, allowed you to work as real manager.
You could check your team, train your good players, and see them being the differance.
Training bad players, didn't work cause we know thet the external skills affectc very slightly to the internal ones, and the training in "bad programmed players" only increases the AvQ gap between 2 teams, this, is what determines the starting match scenario, but a "bad programmed player" didn't do the differance.
Actually, with the high margins we have, what happens isn't that we create good players. Simply by pushing the whole squad with good/bad players at certain distance, fixes the scores and flips the coin by default. Not because good players by themselves, but for magin distance.
So that's why Im more follower, of the real managerial way to play, knowing, and learning how to identify good players, and starting seasons in a close ambient where the effort in this field, and ofc' the proper training focussed in the right players, makes the differance.
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