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Thread: An Update on Friendly Match Changes

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  1. #1
    Newbie Achmad Maulana's Avatar
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    Re: Hello guys


    Good Solution!!!

    I LOVE TOP11

    Last edited by Achmad Maulana; 09-05-2013 at 05:05 PM.

  2. #2
    Addicted BigB79's Avatar
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    I would like to log on and play a friendly tonight but I can't because of the current friendly system I don't accept friendly requests because too many people abuse the system and its happened to me twice. So the current system and the planned changes discourage me from playing friendlies.

    The current way it's setup its geared more to people who want to cheat and abuse the system rather than those who want to use friendlies for proper reasons.

    I feel there wouldn't be such a problem trying out different systems but you take far too long, you announced changes nearly two months ago and are yet to implement them, at this rate it'll be years before you find the best way. Simple solution why not have a poll on this forum, facebook, and twitter and if there is a clear winner then that's the one to go with instead of all this pissing about trying different systems?

    You have the potential to have a great game here, don't ruin it by pissing about and taking far too long to do things. This game is not free and people pay good money to play it, me included, so don't ignore them!!!!!
    Tobsen Tobsens likes this.

  3. #3
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    One man's trash is another man's treasure ;-)

    we are German Group of Top Eleven @ Facebook and we self organize Tournemants.
    We are organizing 4 different kind of tournaments, Beginners Cup (Level 1-5), Junior Legaue (Level 6-11), Supra League (Level 12-17) and Ultra League (starting from Level 18 no limit).

    We have 16-20 starters in the Junior/Supra/Ultra League and 8 starters in the Beginners Cup, all tournaments starts with a preliminary round where the teams compete in groups á 4-5 teams to advance to the quaterfinal.

    There are always an away and one home game against each team. The first two teams of each group advance to the quaterfinal where they have to play two games again to reach the semi-final and later on the final. The final and the game about 3rd place are only one single game.

    All games are played by friendly matches and the managers are talking to each other to arrange the games.

    But the new update of friendly changes is for us very unhappy :-(
    Perhaps to consider ways and means then every manger decide oneself and have the choice yes or not accept friendly games?
    And all perfect satisfactory to both parties :-)
    Rui and Cat Harrison like this.
    Tobsen Tobsens - Season 26 - Level 24
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  4. #4
    hod
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    I have a good addition to TE11 solution (MDKII)

    You wrote this:
    "you can challenge anyone to a friendly, and only the challenger is affected by injuries, condition burn and skill point gain, while the person challenged gains no drawback or benefit (they only get to see the result of the match)."

    And I add- If the other party (the passive) accepts the friendly then he will be as 'guilty' as the challenger (injuries, condition, skill, etc...)
    Flinger likes this.

  5. #5
    Rui
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    I don´t understand this update, it don´t make sense. The solution is simply, CHOOSE YOUR FRIENDS WITH CARE! If someone attaches an friendly match without ask, so kick him from your friends list!!! The better and easier update would, to get a tool that ask first if you want to accept it or not !!! I play a lot of friendly games with my good friends , and we are always online when it starts. We never Play without a combination. So now thats no more possible.......... my opinion about the update : BULL**** / I DON´T LIKE IT / TOO EXPENSIVE / NO SENSE ! ONLY GOOD FOR PEOPLE THAT CAN NOT MANAGED THE OWN FRIENDS !!!!

  6. #6
    English Forum Moderator Cat Harrison's Avatar
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    "Why can't you just implement a request button for friendlies to accept or to deny a friendly game???
    This would solve all the issues and won't take all the fun out of this game."

    EXACTLY.
    Rui likes this.
    Expressed above is my own opinion. Your results may vary.
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  7. #7
    MDKII
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    We have a new update regarding friendlies:

    1) Regarding the current implementation we are testing, we will be removing the daily limit for friendlies completely. However, the limit where you cannot schedule a friendly against someone up to 3 hours before their other matches remains. This change will occur very soon on the servers that have already received this update. Other servers will remain unaffected.

    2) While we have no estimate when our next solution will make it to testing on live servers, our next attempt will be to make friendlies asymmetrical. If you are challenged to a friendly, you will accept it automatically, but you will not burn condition, have your players injured or gain skill points. Injury may still occur during the match, but it will be reset afterwards. If you are the one challenging an opponent to a friendly match, you will burn condition, have your players injured and earn skill points normally as you always have.

    Please continue to give us your feedback, as we'll continue to monitor this thread for your comments and suggestions.

  8. #8
    Indonesian Forum Moderator marikitacaritoken's Avatar
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    Quote Originally Posted by MDKII View Post
    We have a new update regarding friendlies:

    1) Regarding the current implementation we are testing, we will be removing the daily limit for friendlies completely. However, the limit where you cannot schedule a friendly against someone up to 3 hours before their other matches remains. This change will occur very soon on the servers that have already received this update. Other servers will remain unaffected.

    2) While we have no estimate when our next solution will make it to testing on live servers, our next attempt will be to make friendlies asymmetrical. If you are challenged to a friendly, you will accept it automatically, but you will not burn condition, have your players injured or gain skill points. Injury may still occur during the match, but it will be reset afterwards. If you are the one challenging an opponent to a friendly match, you will burn condition, have your players injured and earn skill points normally as you always have.

    Please continue to give us your feedback, as we'll continue to monitor this thread for your comments and suggestions.

    very usefull for active managers

  9. #9
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    When you look at a friends stats the option at the bottom says "Arrange friendly" so how is starting the match with in 5 mins arranging the game???? surely arrange the game should send the player you wish to play a message to say Player___ wants to play a friendly with you do you wish to play friendly and if no reply in 3 days then it auto accepts but you have the option to agree to the game with a date and a rough time and then the player that sent the request gets the reply back saying when the game will be and gets the option to cancel if the time dose not suit.


    Quote Originally Posted by Rui View Post
    I don´t understand this update, it don´t make sense. The solution is simply, CHOOSE YOUR FRIENDS WITH CARE! If someone attaches an friendly match without ask, so kick him from your friends list!!! The better and easier update would, to get a tool that ask first if you want to accept it or not !!! I play a lot of friendly games with my good friends , and we are always online when it starts. We never Play without a combination. So now thats no more possible.......... my opinion about the update : BULL**** / I DON´T LIKE IT / TOO EXPENSIVE / NO SENSE ! ONLY GOOD FOR PEOPLE THAT CAN NOT MANAGED THE OWN FRIENDS !!!!
    why should you have to do that the game should have the option in it as most games like this have options like this taking some one off a friends list because of a game that is made to link with it has a floor in the game you should be able to set Friendly's on or off and get messages if on and you should also be able to play the game and connect or not connect to Facebook

  10. #10
    Pro Celtic's Avatar
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    Quote Originally Posted by MDKII View Post
    As promised, here is a more detailed post of our current plans.

    At the moment, we know that one of the most requested ideas here on the forum is the ability to accept or decline friendlies before they are played. We'll refrain from saying that this is impossible, but we want it as an absolutely last resort.
    We know, you have millions of clients and 95% of them, as you know too well, want to be able to accept or decline friendlies.

    Quote Originally Posted by MDKII View Post
    As promised, here is a more detailed post of our current plans.
    The main reason is that we want managers to be able to log into the game and be able to play a friendly right away with someone.
    What's the purpose? No one has the right to do anything right away with anyone without the other's consent and awareness. No one.

    You know the broad audience of this game, how many kids play this and the implications of such incorrect concepts you are in a way teaching to them.

    Quote Originally Posted by MDKII View Post
    As promised, here is a more detailed post of our current plans. Imagine a scenario where you challenge someone to a friendly, they want to play, but not at the time specified.

    Then you try to figure out a new time that works for both, but you might have some other important matches by then, so a friendly isn't something that you want anymore.
    In your logic, there's no problem if someone is unwilling to be abused no matter what damage it may cause, but it's a problem if, in your own words, the abuser has "other important matches by then" and abusing isn't convenient anymore.

    Quote Originally Posted by MDKII View Post
    We're afraid that something like this might discourage our players from playing friendlies at all.
    We know.

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