Originally Posted by
MDKII
We have a new update regarding friendlies:
1) Regarding the current implementation we are testing, we will be removing the daily limit for friendlies completely. However, the limit where you cannot schedule a friendly against someone up to 3 hours before their other matches remains. This change will occur very soon on the servers that have already received this update. Other servers will remain unaffected.
2) While we have no estimate when our next solution will make it to testing on live servers, our next attempt will be to make friendlies asymmetrical. If you are challenged to a friendly, you will accept it automatically, but you will not burn condition, have your players injured or gain skill points. Injury may still occur during the match, but it will be reset afterwards. If you are the one challenging an opponent to a friendly match, you will burn condition, have your players injured and earn skill points normally as you always have.
Please continue to give us your feedback, as we'll continue to monitor this thread for your comments and suggestions.