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Thread: An Update on Friendly Match Changes

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  1. #1
    Addicted BigB79's Avatar
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    Quote Originally Posted by Smoggie View Post
    You can cancel friendly request just to to fixture list and tick the big Red cross simplies
    Sorry that should have said accept/reject friendly requests.

    Plus you can't reject a friendly if say your at work or away on holiday and can't get access to T11.

    It's surely not that difficult to have an accept/reject friendly requests facility?

  2. #2
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    I think we should find win - win strategy, both for Nordeus and for players. Nordeus needs our money we spend on green and red boosters (condition and injuries) after "friendlies". We, players, need not to lose condition, health, and morale after "friendly" matches we have been forced to play by our "friends". We, players, also could stand not to gain experience if we were not forced to lose condition, health, and morale. But from time to time we would like compare skills of our team, team members, and our managing skills in real friendly match. I suggest divide Friendlies in two completely different kinds of matches:

    (1) real friendly match:
    after mutual agreement two managers will play this kind of match;
    both teams are affected in both ways, positive and negative (both teams gaining experience and losing conditions, health, and morales like now)

    (2) simulated match:
    no agreement of opponent is needed, challenger will play match after inviting opponent's team immediately;
    only challenger's team is affected (both, positive and negative, and players also received assessment of their performance in their cards), the invited team is intact (no gain of experience, no loss of condition, health, and morale, no assessment is recorded in players' card), BUT invited team receives full information about this simulated match

    I expect that managers with golden heart will start play more simulated matches (now they think it is bad habit to force their friends to play "friendly" match), so Nordeus could be calm, they receive much more money, because players will start to play more than twice more these simulated friendlies which will lead to much more consumption of boosters.
    Also, we have some very strong teams on our friends' lists and we would like to challenge them - now it is possible only for 4 teams to challenge them at maximum. I expect that there will be tens of challenges to these strong teams in simulated friendlies.
    And lastly, I expect that if we start receiving match info, where we lost simulated friendlies we will also challenge our past challengers in simulated matches to show them how strong we are. And probably it will lead to real friendly match with mutual agreement.

    So, if you believe my scenario, you see that spending of boosters will be same (manager One challenges manager Two and then he must spend boosters to get his team to pre-friendly-match state; in second step manager Two will challenge manager One to show him how good he is, and also he must spend boosters; may be it will lead to series of simulated friendlies), may be higher. And players will be happy, because they will not be force to play "friendlies".

    Does not it sound as win-win strategy?
    Cat Harrison likes this.

  3. #3
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    Where is the update to have 3 hours between competitive fixtures as previously mooted?

    I am a new player (level2) and have been hit with league then Champions League fixtures within 30mins of each other. I will be spending my tokens without a doubt but seemingly cannot change my match for earlier in the day.

    This seems a big problem and definitely unfair

  4. #4
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    What about competitive fixtures I have two games tomorrow one at 4:22 and then straight away after at 4:57 theres no 3 hour difference there its kinda silly that's not the only game thought there was more and I had to spend tokens to reschedule sadly I cant on these two tomorrow as they are both away games =(

  5. #5
    Addicted BigB79's Avatar
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    Quote Originally Posted by MDKII View Post
    Greetings Managers!

    We have an update on our previously mentioned friendly changes. With tomorrow's update, a part of our playerbase will have access to these changes as we test them in a Live environment.

    The changes are as follows:
    • You cannot have matches three hours before matches that are already scheduled. So, if you have a League match at 4PM, the latest you can be challenged to a Friendly is 1PM;
    • There is currently a quota of two competition matches per day. If you fulfill this quota, you cannot be challenged to any friendly match (but you can still challenge other managers who haven't fulfilled their quota);
    • For the purposes of fulfilling the daily quota, two friendlies count as one competition match. That means your dailiy limit is 4 friendlies, or 2 friendlies and one competition match, or 2 competition matches.


    Please use this thread for any feedback, thoughts and suggestions you may have. If your server has these changes implemented, then please use this thread to post your impressions.

    We will also be monitoring how these changes affect our players' gameplay experience.

    UPDATE: We have encountered some issues with the Android version of Top Eleven playing nicely with this feature, so we will have to delay the update until Thursday next week. We apologize for the delay.
    So is this 'update' happening tomorrow?

    Also I have asked numerous times for weeks now and never got an answer but is there a reason why it can't be done that friendlies cant be played unless both managers agree to it?
    Keith Gaule likes this.

  6. #6
    Dreamer Keith Gaule's Avatar
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    That is the actual best fix ^^ mutual agreement on friendlies. Why they couldn't just implement that??
    It's all luck, nothing more. Whether bad or good.

  7. #7
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    It's pretty ridiculous that they couldn't just implement a mutual agreement feature where: Team A asks Team B for a friendly at X time, if Team B agree's beforehand the game plays, if he doesn't it's cancelled and if he doesn't respond it doesn't get played either.

    How can that be harder to implement than what is planned? This update still doesn't stop the big issue of people not wanting to play friendlies.

  8. #8
    Newbie honspencer's Avatar
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    And at times some manager do it as form of duty to arrange a friendly match wen dey know that u had a few minutes left to play ur own match n to reduce the performance of ur players, n they did this wen they buy new player, so they will now test it with ur own teams when u r offline, please do something cus it very bad..
    I had a friend that like doing this in my list

  9. #9
    Newbie honspencer's Avatar
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    Or if the should be a friendly match let the official fit it in our fixtures for us to see and to know that we had a friendly match on so so date, then someone to host a friendly match in the middle of a night and expect you to be online. Please do something about it

  10. #10
    Addicted BigB79's Avatar
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    It's getting beyond a joke now!!! What is happening with this so called update?!!! Is it happening or not?!!!!

    Is it too hard to keep us informed? Or are you trying to alienate your customers?!!!

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