Quote Originally Posted by MDKII View Post
Greetings Managers!

We have an update on our previously mentioned friendly changes. With tomorrow's update, a part of our playerbase will have access to these changes as we test them in a Live environment.

The changes are as follows:
  • You cannot have matches three hours before matches that are already scheduled. So, if you have a League match at 4PM, the latest you can be challenged to a Friendly is 1PM;
  • There is currently a quota of two competition matches per day. If you fulfill this quota, you cannot be challenged to any friendly match (but you can still challenge other managers who haven't fulfilled their quota);
  • For the purposes of fulfilling the daily quota, two friendlies count as one competition match. That means your dailiy limit is 4 friendlies, or 2 friendlies and one competition match, or 2 competition matches.


Please use this thread for any feedback, thoughts and suggestions you may have. If your server has these changes implemented, then please use this thread to post your impressions.

We will also be monitoring how these changes affect our players' gameplay experience.

UPDATE: We have encountered some issues with the Android version of Top Eleven playing nicely with this feature, so we will have to delay the update until Thursday next week. We apologize for the delay.
Did anyone at Nordeus actually read the original thread on this subject?

Just about every person on that thread asked that we are able to reject friendly request. Why was this not done?

The changes make no difference. If someone arranges a friendly against me my players will lose about 25% condition but if I have a game 3 hours later my players will only recover 5%!!! What difference does it make?

Can you tell us why we can't reject friendly request?