PMSL
No offence taken
But, whatever way you try to paint it (or call it) the developer has quite obviously added code to the GE that relates to player preferences, it is quite obviously not just a case of 'the role of a dice' which determines the outcome of each match.
Your description of ""maybe the relative numbers can increase/decrease" is another way of putting it, I chose to describe it as 'Learning & Emotions' and it would seem that the developer has coded to replicate it.
Now don't get me wrong here, I'm not trying to blow Nords trumpet, there are many errors within the game, but I choose to focus on the positives rather than keep bashing the negatives (and yes, my friends would describe me as a 'glass half full' person), but you have to give Nord some credit (or the game developer) for coding it in this way.
I have given a number of examples on this forum where I have seen a players performance improve/decline depending on his preference, and of course many have complained about how their teams performance has changed dramatically when they have tried to play a new formation (new for their team), so I think that their is plenty of evidence to support this belief on the numerous threads on the forum, but of course, whether you choose to believe them is obviously your choice, or whether you believe that the GE is rubbish and its all down to the role of a dice is also your choice, I choose the Glass Half Full belief.